Tag Archives: Nvidia

NVIDIA GeForce 358.50 WHQL Driver Released, Game-Ready Driver For Star Wars: Battlefront

NVIDIA has released a new WHQL driver for its graphics cards, the NVIDIA GeForce 358.50 WHQL Driver. According to its release notes, this new GeForce Game Ready driver ensures you’ll have the best possible gaming experience in the Star Wars: Battlefront Open Beta. Continue reading NVIDIA GeForce 358.50 WHQL Driver Released, Game-Ready Driver For Star Wars: Battlefront

NVIDIA Bundles Assassin’s Creed: Syndicate & Rainbow Six: Siege With The GTX970 & GTX980

NVIDIA has revealed its bundles for this Fall. Those interested in purchasing an NVIDIA GTX970 or an NVIDIA GTX980 will get a free copy of Assassin’s Creed: Syndicate or Tom Clancy’s Rainbow Six: Siege. Continue reading NVIDIA Bundles Assassin’s Creed: Syndicate & Rainbow Six: Siege With The GTX970 & GTX980

NVIDIA Will Fully Implement Async Compute Via Driver Support, Oxide Confirms

Well, here is some good news for NVIDIA users. It appears that NVIDIA will fully implement Async Compute via an upcoming driver. As Oxide’s developer “Kollock” wrote on Overclock.net, NVIDIA has not fully implemented yet Async Compute in its driver, and Oxide is working closely with them in order to achieve that. Continue reading NVIDIA Will Fully Implement Async Compute Via Driver Support, Oxide Confirms

Oculus Employees: “Preemption for context switches is best on AMD, Nvidia possibly catastrophic”

It appears that after the whole 970 VRAM fiasco, there is a new story that haunts NVIDIA. As we’ve already reported, NVIDIA’s GPUs are really weak in Async Compute scenarios. And according to some Oculus employees, Preemption for context switches is possibly catastrophic for NVIDIA’s GPUs. Continue reading Oculus Employees: “Preemption for context switches is best on AMD, Nvidia possibly catastrophic”

NVIDIA Geforce 355.82 WHQL Driver Released – Game Ready Driver For MGS V & Mad Max

Metal Gear Solid V: The Phantom Pain and Mad Max will be released tomorrow, and NVIDIA has released a new driver for its graphics cards. As the green team noted, this driver ensures you’ll have the best possible gaming experience for both of them. Continue reading NVIDIA Geforce 355.82 WHQL Driver Released – Game Ready Driver For MGS V & Mad Max

Oxide Developer: “NVIDIA Was Putting Pressure On Us To Disable Certain Settings In The Benchmark”

When Oxide’s Ashes of the Singularity benchmark tool was released, NVIDIA issued a statement claiming that it does not consider this particular benchmark to represent what DX12 can achieve on its hardware. However, it seems that a lot has been going on in the background. According to one of Oxide’s developer, NVIDIA was pressuring Oxide to remove certain settings in its benchmark. Continue reading Oxide Developer: “NVIDIA Was Putting Pressure On Us To Disable Certain Settings In The Benchmark”

AMD’s DirectX 12 Advantage Explained – GCN Architecture More Friendly To Parallelism Than Maxwell

Since the release of Ashes of the Singularity, a lot of controversy surrounded AMD’s spectacular results over NVIDIA’s underwhelming ones. Was this DX12 benchmark gimped in order to run faster on AMD’s hardware? Apparently not as Overclock.net‘s member ‘Mahigan’ shed some light on why there are so dramatic differences between AMD’s and NVIDIA’s results. Continue reading AMD’s DirectX 12 Advantage Explained – GCN Architecture More Friendly To Parallelism Than Maxwell

NVIDIA Reveals New Features Coming In GeForce Experience

NVIDIA has released a new video, revealing some of the new features that will be coming in GeForce Experience. According to the green team, in September an Early Access Beta of GeForce Experience will be launched that will give gamers early access to new GeForce Experience Share features ahead of general public release. Continue reading NVIDIA Reveals New Features Coming In GeForce Experience