NVIDIA has released a new driver for its graphics cards. According to its release notes, the GeForce 358.91 WHQL driver is the game-ready driver for Fallout 4, Star Wars: Battlefront and StarCraft II: Legacy of the Void. Continue reading NVIDIA GeForce 358.91 WHQL Released, Game-Ready For Fallout 4, Battlefront & SC2: Legacy of the Void
Tag Archives: Nvidia
Nvidia Geforce 358.87 WHQL Driver Released, Game-Ready For Call of Duty: Black Ops III & Anno 2205
NVIDIA has released a new driver for its graphics cards. According to its release notes, the GeForce 358.87 WHQL driver will offer optimal performance on Call of Duty: Blacks OPS III, Anno 2205, and the new War Thunder patch with GameWorks. Continue reading Nvidia Geforce 358.87 WHQL Driver Released, Game-Ready For Call of Duty: Black Ops III & Anno 2205
Shots Fired – AMD Mocks NVIDIA’s Decision To Lock Drivers Behind GeForce Experience
And this was to be expected. After this whole controversy surrounding NVIDIA’s decision to lock its game-ready drivers behind its GeForce Experience (something planned for mid-December), AMD decided to mock its rival for that decision. Continue reading Shots Fired – AMD Mocks NVIDIA’s Decision To Lock Drivers Behind GeForce Experience
NVIDIA Puts Game-Ready Driver Downloads Behind “GeForce Experience” Wall
NVIDIA is known for pushing out frequent Game-Ready drivers for a number of video-games. In fact, this is one of the reasons PC gamers prefer NVIDIA over AMD. Well, this attitude may change as NVIDIA will put its game-ready drivers behind a “GeForce Experience” wall. Continue reading NVIDIA Puts Game-Ready Driver Downloads Behind “GeForce Experience” Wall
NVIDIA GeForce 358.50 WHQL Driver Released, Game-Ready Driver For Star Wars: Battlefront
NVIDIA has released a new WHQL driver for its graphics cards, the NVIDIA GeForce 358.50 WHQL Driver. According to its release notes, this new GeForce Game Ready driver ensures you’ll have the best possible gaming experience in the Star Wars: Battlefront Open Beta. Continue reading NVIDIA GeForce 358.50 WHQL Driver Released, Game-Ready Driver For Star Wars: Battlefront
NVIDIA Bundles Assassin’s Creed: Syndicate & Rainbow Six: Siege With The GTX970 & GTX980
NVIDIA has revealed its bundles for this Fall. Those interested in purchasing an NVIDIA GTX970 or an NVIDIA GTX980 will get a free copy of Assassin’s Creed: Syndicate or Tom Clancy’s Rainbow Six: Siege. Continue reading NVIDIA Bundles Assassin’s Creed: Syndicate & Rainbow Six: Siege With The GTX970 & GTX980
NVIDIA GeForce 355.98 WHQL Driver Released
NVIDIA has released a new driver for its graphics cards. According to its description, the NVIDIA GeForce 355.98 WHQL driver offers the best possible gaming experience in Killing Floor 2, and comes with updated features and functionality for the GameWorks VR software development kit. Continue reading NVIDIA GeForce 355.98 WHQL Driver Released
NVIDIA GeForce Experience – Share Early Access Beta Is Now Available For Download
NVIDIA has announced that the beta version for its GeForce Experiene Share Early Access program is now available is now avaiable for download. Continue reading NVIDIA GeForce Experience – Share Early Access Beta Is Now Available For Download
NVIDIA Will Fully Implement Async Compute Via Driver Support, Oxide Confirms
Well, here is some good news for NVIDIA users. It appears that NVIDIA will fully implement Async Compute via an upcoming driver. As Oxide’s developer “Kollock” wrote on Overclock.net, NVIDIA has not fully implemented yet Async Compute in its driver, and Oxide is working closely with them in order to achieve that. Continue reading NVIDIA Will Fully Implement Async Compute Via Driver Support, Oxide Confirms
Oculus Employees: “Preemption for context switches is best on AMD, Nvidia possibly catastrophic”
It appears that after the whole 970 VRAM fiasco, there is a new story that haunts NVIDIA. As we’ve already reported, NVIDIA’s GPUs are really weak in Async Compute scenarios. And according to some Oculus employees, Preemption for context switches is possibly catastrophic for NVIDIA’s GPUs. Continue reading Oculus Employees: “Preemption for context switches is best on AMD, Nvidia possibly catastrophic”