Tag Archives: Nvidia

NVIDIA GeForce 397.31 WHQL driver is available, adds support for RTX ray tracing tech and Vulkan 1.1

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 397.31 WHQL driver is the first driver offering a developer preview for NVIDIA RTX ray tracing technology for DirectX 12. And as we’ve already stated, the NVIDIA RTX supports the Microsoft DirectX Raytracing (DXR) API on NVIDIA Volta GPUs. Continue reading NVIDIA GeForce 397.31 WHQL driver is available, adds support for RTX ray tracing tech and Vulkan 1.1

AMD’s Vice President & GM Radeon Gaming confirms NVIDIA’s attempts to restrict or block AIBs from selling AMD GPUs

The endless fight between AMD and NVIDIA continues. A couple of days ago, we informed you about AMD officially working with AIBs in order to launch new “gaming” brands for its GPUs. And yesterday, AMD’s Vice President & GM Radeon Gaming has confirmed that NVIDIA has been trying to restrict or blocks AIBs from selling AMD’s GPUs under their already established gaming brands. Continue reading AMD’s Vice President & GM Radeon Gaming confirms NVIDIA’s attempts to restrict or block AIBs from selling AMD GPUs

AMD officially announces that AIBs will launch new brands for its GPUs, attacks NVIDIA’s GPP

Last month, we reported that third-party GPU manufacturers were removing AMD’s graphics cards from their gaming brands. And while some did not believe us, the cat is now out of the bag and all three major AIBs, Gigabyte, MSI and ASUS, have reportedly removed them. Not only that, but ASUS has already created a new brand under which it will be selling AMD’s graphics cards. And AMD has just made it official. Continue reading AMD officially announces that AIBs will launch new brands for its GPUs, attacks NVIDIA’s GPP

PC games with minor ray tracing capabilities will come out in 2018

Toni Tamasi, senior vice president of content and technology at Nvidia, told Fudzilla that the first PC games with support for ray tracing will come out later this year. As Tamasi claimed, these first games will not be completely ray traced but instead a combination of traditional shader/rasterization with ray tracing. Continue reading PC games with minor ray tracing capabilities will come out in 2018

NVIDIA CEO claims that the company is nowhere close to meeting the GPU demand

In an interview with TechCrunch, NVIDIA’s CEO Jensen Huang revealed that the green team is currently nowhere close to meeting the huge GPU demand. This appears to be an honest comment as both AMD and NVIDIA cannot keep up with the huge GPU demands these days, especially since all cryptocurrency miners acquiring each and every graphics card they can get their hands on. Continue reading NVIDIA CEO claims that the company is nowhere close to meeting the GPU demand

Unreal Engine 4’s real-time raytracing tech demo was running on four NVIDIA Tesla V100 GPUs

During GTC 2018, NVIDIA revealed that Epic Games’ amazing real-time raytracing tech demo in Unreal Engine 4, Reflections, was running on four Tesla V100 graphics cards. And while it took four Tesla V100 GPUs to power it, it’s pretty incredible that this demo was running in real-time at a smooth framerate. Continue reading Unreal Engine 4’s real-time raytracing tech demo was running on four NVIDIA Tesla V100 GPUs

NVIDIA GeForce 391.24 WHQL driver is available, optimized for Sea of Thieves

NVIDIA has released a new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 391.01 WHQL driver is optimized for Sea of Thieves. In addition, this driver fixes an issue that prevented the NVIDIA Freestyle being enabled for supported games and some display flickers continuously after disabling and enabling the GPU using Device Manager, or when rebooting the system in Volta GPUs. Continue reading NVIDIA GeForce 391.24 WHQL driver is available, optimized for Sea of Thieves

Third-party GPU manufacturers have removed the ‘gaming’ brand label from their AMD graphics cards

Earlier this month, HardOCP published a really interesting story about NVIDIA’s GPP program. According to HardOCP’s sources, this program prohibited – among other things – third-party GPU manufacturers to use their gaming brand label on both NVIDIA and AMD GPUs. And even though some claimed that this was merely a rumour, today we’ve discovered some third-party manufacturers – that create GPUs for both companies – who have already removed their gaming brand label from their AMD graphics cards. Continue reading Third-party GPU manufacturers have removed the ‘gaming’ brand label from their AMD graphics cards