Tag Archives: Nvidia

NVIDIA GeForce 391.24 WHQL driver is available, optimized for Sea of Thieves

NVIDIA has released a new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 391.01 WHQL driver is optimized for Sea of Thieves. In addition, this driver fixes an issue that prevented the NVIDIA Freestyle being enabled for supported games and some display flickers continuously after disabling and enabling the GPU using Device Manager, or when rebooting the system in Volta GPUs. Continue reading NVIDIA GeForce 391.24 WHQL driver is available, optimized for Sea of Thieves

Third-party GPU manufacturers have removed the ‘gaming’ brand label from their AMD graphics cards

Earlier this month, HardOCP published a really interesting story about NVIDIA’s GPP program. According to HardOCP’s sources, this program prohibited – among other things – third-party GPU manufacturers to use their gaming brand label on both NVIDIA and AMD GPUs. And even though some claimed that this was merely a rumour, today we’ve discovered some third-party manufacturers – that create GPUs for both companies – who have already removed their gaming brand label from their AMD graphics cards. Continue reading Third-party GPU manufacturers have removed the ‘gaming’ brand label from their AMD graphics cards

Real-time raytracing is a next-next-gen feature, Seed Tech Demo ran on three NVIDIA Titan V

We here at DSOGaming have been closely following ray/path tracing rendering techniques in engines. After all, back in 2012, we informed you about the Brigade 2 Engine and claimed that ray/path tracing will be the future. And while we haven’t seen any game using real-time ray tracing since then, NVIDIA and Microsoft announced yesterday a collaboration in order to add support for such a thing in the DirectX API. Continue reading Real-time raytracing is a next-next-gen feature, Seed Tech Demo ran on three NVIDIA Titan V

NVIDIA officially collaborates with Microsoft for the DirectX Raytracing (DXR) API, first screenshots

As promised, NVIDIA today announced its collaboration with Microsoft for a brand new DirectX API that will allow real-time ray tracing. According to the teams, the DirectX Raytracing (DXR) API will enable straightforward access to real-time ray tracing running on development graphics hardware, and below you can find its first screenshot from Remedy’s Northlight Engine. Continue reading NVIDIA officially collaborates with Microsoft for the DirectX Raytracing (DXR) API, first screenshots

NVIDIA will announce RTX Technology and real-time Ray Tracing for GameWorks

According to Videocardz, NVIDIA will announce this Monday the RTX Technology which is a new real-time cinematic rendering technique for game developers. What’s really cool here is that three developers are already participating in the development of RTX and these three developers are EA Games, Remedy, and 4A Games. Continue reading NVIDIA will announce RTX Technology and real-time Ray Tracing for GameWorks

Steam February 2017 hardware survey shows AMD gaining a little ground, Intel & NVIDIA still dominant

Steam has revealed its February 2017 hardware survey. According to it, AMD has managed to gain a little ground, however, NVIDIA and Intel are still dominating the PC market on the GPU and CPU side, respectively. Continue reading Steam February 2017 hardware survey shows AMD gaining a little ground, Intel & NVIDIA still dominant

Over three million GPUs were sold to cryptocurrency miners in 2017 but PC gaming remains the primary driver for GPU sales

According to a new report by Jon Peddie Research, over three million add-in boards were sold to cryptocurrency miners in 2017 worth $776 million, and most of these GPUs were coming from AMD. Still, it appears that the primary driver for GPU sales, was, is and will remain PC gaming. Continue reading Over three million GPUs were sold to cryptocurrency miners in 2017 but PC gaming remains the primary driver for GPU sales

NVIDIA GeForce 391.01 WHQL driver is optimized Final Fantasy XV, PUBG, World of Tanks 1.0 & Vermintide 2

NVIDIA has released a new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 391.01 WHQL driver is optimized for Final Fantasy XV, PlayerUnknown’s Battlegrounds, World of Tanks 1.0 and Warhammer: Vermintide 2. Continue reading NVIDIA GeForce 391.01 WHQL driver is optimized Final Fantasy XV, PUBG, World of Tanks 1.0 & Vermintide 2

NVIDIA claims that GPU prices will continue increasing through Q3 2018

Things are not looking good for everyone wishing to build a new gaming PC. As we all know, the prices for all modern graphics cards have sky-rocketed over the past few months. And according to NVIDIA, this situation will not be resolved soon as the prices will continue increasing through Q3 2018. Continue reading NVIDIA claims that GPU prices will continue increasing through Q3 2018