Tag Archives: DOOM Eternal

DOOM Eternal releases on November 22nd, gets new action-packed E3 2019 gameplay trailers

Bethesda and id Software have announced that DOOM Eternal will be officially released on November 22nd. In order to celebrate this announcement, the publisher has released two action-packed E3 2019 gameplay trailers. DOOM Eternal appears to be as good as DOOM 2016 and returns the fast-paced action that players enjoyed. Continue reading DOOM Eternal releases on November 22nd, gets new action-packed E3 2019 gameplay trailers

RAGE 2, Wolfenstein: Youngblood, Fallout 76 and DOOM Eternal are all coming to Steam

Bethesda has confirmed that all of its upcoming games will be coming to Steam. This basically means that RAGE 2, Wolfenstein: Youngblood and Doom Eternal will be available on both Bethesda’s launcher and Valve’s digital store. Continue reading RAGE 2, Wolfenstein: Youngblood, Fallout 76 and DOOM Eternal are all coming to Steam

DOOM Eternal will not feature a SnapMap Editor, may support mods in the future

It appears that DOOM Eternal will not support mods in any form at launch. During a Q&A session at QuakeCon 2018, game director Marty Stratton said that the game will not launch with a SnapMap Editor and that there is no guarantee that the game will support mods. Continue reading DOOM Eternal will not feature a SnapMap Editor, may support mods in the future

Future Bethesda games may not be exclusive to Bethesda.net and could appear on Steam

At QuakeCon 2018, Bethesda’s Pete Hines told IGN that although Fallout 76 will be exclusive to Bethesda.net, their future titles could be released on Steam too. Although Hines did not confirm whether DOOM Eternal or RAGE 2 will come out on Steam, he did say that only Fallout 76 has been announced as an exclusive to Bethesda’s launcher. Continue reading Future Bethesda games may not be exclusive to Bethesda.net and could appear on Steam

DOOM Eternal’s QuakeCon 2018 demo was running on a very high-end PC, will support the Vulkan API

During a Q&A session at QuakeCon 2018, id Software’s executive producer Marty Stratton revealed that the demo was running on a very high-end PC. Unfortunately Marty did not reveal the specs of that PC, however we’ve got at least confirmation of that footage being taken from the PC version. Continue reading DOOM Eternal’s QuakeCon 2018 demo was running on a very high-end PC, will support the Vulkan API

DOOM Eternal tech details: id Tech 7 can display 10 times higher geometric detail, demons will be destructible

At QuakeCon 2018, id Software revealed some additional tech details about the engine that will be powering DOOM Eternal, the id Tech 7. According to the developers, the id Tech 7 engine can display 10X higher geometry detail than id Tech 6. Continue reading DOOM Eternal tech details: id Tech 7 can display 10 times higher geometric detail, demons will be destructible