Tag Archives: Death Stranding

Death Stranding receives a 5.1GB Update, improves stability & framerates when using Steam Input

Kojima Productions has released a brand new update for the PC version of Death Stranding. According to the release notes, patch 1.02 improves overall stability, packs a number of bug fixes, and improves framerates when using Steam Input. Continue reading Death Stranding receives a 5.1GB Update, improves stability & framerates when using Steam Input

AMD Ryzen 7 4700G APU’s iGPU can play Doom Eternal, Death Stranding & other games at 1080p

AMD recently announced its ‘Renoir’ Ryzen (PRO) 4000G series of desktop CPUs for OEMs. Featuring 7nm Zen 2 CPU cores & enhanced Vega GPU architecture, the new AMD Ryzen 4000G-series of desktop processors deliver impressive generational leap in performance and amazing power efficiency for consumers, gamers, streamers and creators. Continue reading AMD Ryzen 7 4700G APU’s iGPU can play Doom Eternal, Death Stranding & other games at 1080p

NVIDIA Geforce 451.85 HotFix driver released, fixes issues with Death Stranding, Forza Motorsport 7 & more

NVIDIA has released a new hotfix driver for its graphics cards. According to the release notes, the NVIDIA Geforce 451.85 HotFix driver addresses some bugs and issues with Death Stranding, Forza Motorsport 7 and Shadow of the Tomb Raider. Continue reading NVIDIA Geforce 451.85 HotFix driver released, fixes issues with Death Stranding, Forza Motorsport 7 & more

Death Stranding PC Performance Analysis

Back in 2016, Kojima Productions officially announced Death Stranding for both PC and PS4. However, and after Sony provided the team with the Decima Engine, the game was advertised as a PS4-exclusive. Still, Kojima never really denied a PC release, and here we are today with Death Stranding officially coming out on the PC. Thus, we’ve decided to benchmark it and see how it performs on the PC platform. Continue reading Death Stranding PC Performance Analysis

Death Stranding – Native 4K vs FidelityFX Upscaling vs DLSS 2.0

505 Games and Kojima Productions have just released Death Stranding on the PC. Death Stranding supports both DLSS 2.0 and FidelityFX Upscaling. As such, and instead of sharing our initial 4K performance impressions, we’ve decided to test these re-construction techniques. We’ve also included Native 4K screenshots in order to showcase the graphical differences between them. Continue reading Death Stranding – Native 4K vs FidelityFX Upscaling vs DLSS 2.0