Kojima Productions has released a brand new update for Death Stranding that adds support for both Intel XeSS and AMD FSR 2.0. As such, Death Stranding is the first PC game that supports all the upscaling techniques that are currently available on PC.
Yesterday, we informed you about a new patch that added support for Intel’s XeSS in Shadow of the Tomb Raider. Unfortunately, though, we won’t be sharing any benchmarks for it. For some weird reason, Intel XeSS runs with 4fps on our NVIDIA GeForce RTX 3080Ti, no matter what mode we choose.
Let’s hope that Death Stranding won’t have the Intel XeSS performance issues that Shadow of the Tomb Raider currently has. We’re currently downloading the game and we’ll share 4K benchmarks – as well as comparison screenshots – if everything works as intended.
It’s also interesting to note that Kojima Productions may soon add Ray Tracing effects to this game. Or at least that’s what Steam’s database hinted at.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”