Kojima Productions has released a brand new update for Death Stranding that adds support for both Intel XeSS and AMD FSR 2.0. As such, Death Stranding is the first PC game that supports all the upscaling techniques that are currently available on PC.
Yesterday, we informed you about a new patch that added support for Intel’s XeSS in Shadow of the Tomb Raider. Unfortunately, though, we won’t be sharing any benchmarks for it. For some weird reason, Intel XeSS runs with 4fps on our NVIDIA GeForce RTX 3080Ti, no matter what mode we choose.
Let’s hope that Death Stranding won’t have the Intel XeSS performance issues that Shadow of the Tomb Raider currently has. We’re currently downloading the game and we’ll share 4K benchmarks – as well as comparison screenshots – if everything works as intended.
It’s also interesting to note that Kojima Productions may soon add Ray Tracing effects to this game. Or at least that’s what Steam’s database hinted at.
Stay tuned for more!