Tag Archives: Dark Souls 2

Dark Souls II: Scholar of the First Sin Announced – Will Pack Enhanced DX11 Visuals & All DLC Packs

Namco Bandai announced today that Dark Souls II: Scholar of the First Sin, available on April 3rd 2015 for the PC/STEAM, PS4, PS3, Xbox One and X360. Dark Souls II: Scholar of the First Sin is described as the ultimate Dark Souls II experience, adding to the 2014’s critically acclaimed title, Dark Souls II not only its three DLC chapters; Crown Of The Sunken King, Crown Of The Old Iron King, and Crown Of The Ivory King but as well an array of all-new content. Continue reading Dark Souls II: Scholar of the First Sin Announced – Will Pack Enhanced DX11 Visuals & All DLC Packs

Dark Souls II: Crown of the Old Iron King DLC Releases Today On Steam

FromSoftware today announced the release of Crown of the Old Iron King, the second chapter in its The Lost Crowns DLC trilogy for Dark Souls II. Each chapter is specifically designed to enhance, challenge, and bring players to their knees as they experience the peril that is awaiting them in the Dark Souls II The Lost Crowns trilogy. Continue reading Dark Souls II: Crown of the Old Iron King DLC Releases Today On Steam

Dark Souls 2 – Crown of the Sunken King DLC Releases Tomorrow

FromSoftware announced today that Crown of the Sunken King – the first chapter in Dark Souls 2’s The Lost Crowns DLC trilogy – will be released tomorrow on the PC. As the press release reads, each chapter is specifically designed to enhance, challenge, and bring players to their knees as they experience the peril that is awaiting them in the Dark Souls 2 The Lost Crowns trilogy. Continue reading Dark Souls 2 – Crown of the Sunken King DLC Releases Tomorrow

What If Dark Souls Was A 2D 16-Bit Game

Artist Dave Rapoza has shared the following image based on FromSoftware’s hardcore RPG, Dark Souls, giving us a glimpse at what a 2D 16bit version of it would look like. Dark Souls 2D looks very similar to Castlevania and Ghost n Goblins, something that intrigues us. It looks cool and since July is the slowest gaming month, we’re pretty sure that most of you will find it interesting! Continue reading What If Dark Souls Was A 2D 16-Bit Game

Dark Souls 2 – Latest Update Detailed, Going Live On July 18th

Namco Bandai and FromSoftware revealed the changelog for the latest update of Dark Souls 2 that will go live on July 18th. This new patch will update the PC version to ‘Ver: 1.04 Regulation: 1.08’ and the console versions to ‘Ver: 1.06 Regulation: 1.08’. Continue reading Dark Souls 2 – Latest Update Detailed, Going Live On July 18th

Dark Souls II – Crown of the Sunken King DLC Revealed, Two More DLC Packs Incoming

Namco Bandai and FromSoftware have revealed their DLC plans for Dark Souls 2, and have released a trailer for the first DLC that will be released later this month. According to the press release, three new DLC chapters known as The Lost Crowns trilogy will take players through entirely original areas to face a slew of unknown enemies, overcome diabolic challenges, and take-on fearsome bosses. Continue reading Dark Souls II – Crown of the Sunken King DLC Revealed, Two More DLC Packs Incoming

Speedrunner Finishes “Dark Souls 2” In 22 Minutes

Speedrunner ‘Distortion2’ has posted a video, showing Dark Souls 2 being completed in almost exactly 22 minutes. Naturally, Distortion2 has used various glitches to progress, making this video really cool. Perhaps it’s just me but I do love when speedrunners use glitches to complete the game as quickly as possible. Enjoy! Continue reading Speedrunner Finishes “Dark Souls 2” In 22 Minutes

Dark Souls 2 PC Performance Analysis

Dark Souls 2 has just been released on the PC and it’s time to see whether or not FromSoftware has learned from its mistakes. Before starting, let’s get one thing straight; no. The lighting system that wowed everyone when Dark Souls 2 was initially introduced is nowhere to be found. Yeap, FromSoftware removed that lighting system from the PC version too, something that does not surprise us. While FromSoftware claimed that the PC version was the lead platform for Dark Souls 2, it is obvious that this was a lie. If the PC version was the lead platform then there was no reason to remove it. After all, the lighting system was removed from console versions because the game could not run acceptably on them, something that is not an issue at all on the PC. Continue reading Dark Souls 2 PC Performance Analysis