AMD’s Senior Graphics R&D Engineer, Dihara Wijetunga, has shared some new screenshots from the upcoming Path Tracing Mod for Return to Castle Wolfenstein.
As we can see, Wijetunga has tweaked the path tracer in order to keep the game’s original art style. This is in response to a lot of complaints that Wijetunga received. After all, the first screenshots of this mod were nowhere close to what the original game looked like.
As the title implies, this mod will implement full path tracing effects to Return to Castle Wolfenstein. As such, players can expect better global illumination, shadows, ambient occlusion and reflections. In other words, this mod will be similar to what we got with Serious Sam Pay Tracing and Doom Path Tracing.
Speaking of Path Tracing/Ray Tracing mods, there is also in development for the first Half-Life game. Unfortunately, we haven’t heard anything about it since January 2022, though we’ll be sure to keep you posted.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”