Call of Duty Vanguard Beta runs with constant 60fps in 4K/Max Settings on an NVIDIA RTX3080

The Open Beta phase for Call of Duty Vanguard is a go and we went ahead and tested it to see how it runs. We also captured a number of screenshots in 4K/Max Settings. These screenshots will give you an idea of how the beta looks maxed out. Continue reading Call of Duty Vanguard Beta runs with constant 60fps in 4K/Max Settings on an NVIDIA RTX3080

Microsoft shares the first artworks for Obsidian’s Avowed [UPDATE: Fake]

Obsidian’s first-person RPG, Avowed, is one of the most anticipated next-gen games. Unfortunately, though, we won’t be playing it anytime soon. Nevertheless, you can go ahead and take a look at its first artworks that Microsoft has just shared. Continue reading Microsoft shares the first artworks for Obsidian’s Avowed [UPDATE: Fake]

The Elder Scrolls Online will be the first game to support NVIDIA DLAA (Deep Learning Anti-Aliasing)

Alex Tardif, Lead Graphics Engineer at ZeniMax Online Studios, announced that The Elder Scrolls Online will support NVIDIA’s DLAA tech. In addition, the team will also add support for the more “traditional” deep learning technique, DLSS. Continue reading The Elder Scrolls Online will be the first game to support NVIDIA DLAA (Deep Learning Anti-Aliasing)

THQ Nordic announces Outcast 2, first details & in-engine trailer

Outcast was one of the few PC games that used extensively voxels and relied solely on CPUs back in the 3D hardware-accelerated era. You know, back when 3DFX was giving gamers a glimpse at the future with its Voodoo graphics cards. And today, THQ Nordic announced its sequel, Outcast 2. Continue reading THQ Nordic announces Outcast 2, first details & in-engine trailer