Outcast was one of the few PC games that used extensively voxels and relied solely on CPUs back in the 3D hardware-accelerated era. You know, back when 3DFX was giving gamers a glimpse at the future with its Voodoo graphics cards. And today, THQ Nordic announced its sequel, Outcast 2.
In order to celebrate this announcement, THQ Nordic released a cinematic and an in-engine trailer for it. While the game is still in development, this in-engine trailer will give you a glimpse at its graphics.
As THQ Nordic stated, the original team behind Outcast 1 has reunited to create this fascinating world, full of dangerous creatures and home to the Talan people – an ancient culture whose fate has become inextricably linked with earth since the events of the first game. You play as Cutter Slade, ex-Navy SEAL, sporting the same dry wit he had back in the 90s – however, the world around him has changed and eventually, so will he.
Below you can also find the game’s key features:
- Use your jetpack to jump, air-dash, glide, and quickly traverse the fantastic in-game open world
- Combine dozens of different modules to create your own personal weapon for taking down the robot invaders
- Have total control to approach the story at your own pace in this non-linear world
- Explore the world without boundaries, discover hidden temples and dangerous wildlife
- Get familiar with the Talan culture while helping them free their villages and gain access to ancient Talan powers that use forces of nature to destroy your enemies
- Experience a beautiful, hand-crafted world accompanied by an epic soundtrack by Outcast’s original composer, Lennie Moore
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”