Outcast was one of the few PC games that used extensively voxels and relied solely on CPUs back in the 3D hardware-accelerated era. You know, back when 3DFX was giving gamers a glimpse at the future with its Voodoo graphics cards. And today, THQ Nordic announced its sequel, Outcast 2.
In order to celebrate this announcement, THQ Nordic released a cinematic and an in-engine trailer for it. While the game is still in development, this in-engine trailer will give you a glimpse at its graphics.
As THQ Nordic stated, the original team behind Outcast 1 has reunited to create this fascinating world, full of dangerous creatures and home to the Talan people – an ancient culture whose fate has become inextricably linked with earth since the events of the first game. You play as Cutter Slade, ex-Navy SEAL, sporting the same dry wit he had back in the 90s – however, the world around him has changed and eventually, so will he.
Below you can also find the game’s key features:
- Use your jetpack to jump, air-dash, glide, and quickly traverse the fantastic in-game open world
- Combine dozens of different modules to create your own personal weapon for taking down the robot invaders
- Have total control to approach the story at your own pace in this non-linear world
- Explore the world without boundaries, discover hidden temples and dangerous wildlife
- Get familiar with the Talan culture while helping them free their villages and gain access to ancient Talan powers that use forces of nature to destroy your enemies
- Experience a beautiful, hand-crafted world accompanied by an epic soundtrack by Outcast’s original composer, Lennie Moore