Outcast 2 - A New Beginning feature

THQ Nordic announces Outcast 2, first details & in-engine trailer

Outcast was one of the few PC games that used extensively voxels and relied solely on CPUs back in the 3D hardware-accelerated era. You know, back when 3DFX was giving gamers a glimpse at the future with its Voodoo graphics cards. And today, THQ Nordic announced its sequel, Outcast 2.

In order to celebrate this announcement, THQ Nordic released a cinematic and an in-engine trailer for it. While the game is still in development, this in-engine trailer will give you a glimpse at its graphics.

As THQ Nordic stated, the original team behind Outcast 1 has reunited to create this fascinating world, full of dangerous creatures and home to the Talan people – an ancient culture whose fate has become inextricably linked with earth since the events of the first game. You play as Cutter Slade, ex-Navy SEAL, sporting the same dry wit he had back in the 90s – however, the world around him has changed and eventually, so will he.

Below you can also find the game’s key features:

  • Use your jetpack to jump, air-dash, glide, and quickly traverse the fantastic in-game open world
  • Combine dozens of different modules to create your own personal weapon for taking down the robot invaders
  • Have total control to approach the story at your own pace in this non-linear world
  • Explore the world without boundaries, discover hidden temples and dangerous wildlife
  • Get familiar with the Talan culture while helping them free their villages and gain access to ancient Talan powers that use forces of nature to destroy your enemies
  • Experience a beautiful, hand-crafted world accompanied by an epic soundtrack by Outcast’s original composer, Lennie Moore


Outcast - A New Beginning | Announcement Trailer

Outcast - A New Beginning | World Trailer