Obsidian’s first-person RPG, Avowed, is one of the most anticipated next-gen games. Unfortunately, though, we won’t be playing it anytime soon. Nevertheless, you can go ahead and take a look at its first artworks that Microsoft has just shared.
From what we know so far, Avowed will be a fully open-world game. Its map will be “denser” and “more contrasted” at the same time than the one for Skyrim. Moreover, the game will have real-time weather and a very advanced character creation tool.
Additionally, Avowed will have a big focus on world-reactivity. Not only that, but it will have advanced lighting, as well as next-gen AI systems and physics. Not only that, but the game will reportedly support mods.
Avowed will be fully respecting POE creatures lore with new additions, and will have dynamic presentation of dialogue. It will also have bosses, very large number of fractions, and will allow you to have companions.
Now as always, artworks only showcase the art style of the game and nothing more. Things may also change during its development.
Microsoft and Obsidian were planning to release Avowed in late 2022/early 2023. However, and due to COVID-19, we can safely assume that we won’t be seeing it until mid or late 2023.
It appears that these artworks are not official and are fan-made. It sucks, we suck, I suck. Apologies everyone but these are fake. And yes, I should have done a better job (and research).
The least we can do now is pay respect to those that created them. The first artwork is from JAN DITLEV. The second originates from ArtStation_HQ. The fourth artwork is from Guillem H. Pongiluppi. If you know the artist that created the third, do please share the link.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”