Tekken 8 looks glorious on PC without its awful post-process effects

During the Closed Network Testing of Tekken 8, FrancisLouis released an incredible mod that disabled most of its post-process effects. As a result of that, Tekken 8 became really crisp and sharp on PC. And, to be honest, that’s how most PC gamers should be able to play it. Continue reading Tekken 8 looks glorious on PC without its awful post-process effects

Assassin’s Creed Mirage will have Denuvo and VMProtect DRM

Yesterday, Ubisoft announced that Assassin’s Creed Mirage has gone Gold and that it will release on week earlier. So, the game’s new release date is October 5th. And, from the looks of it, Assassin’s Creed Mirage will be using the Denuvo anti-tamper tech and the VMProtect DRM. Continue reading Assassin’s Creed Mirage will have Denuvo and VMProtect DRM

Armored Core 6 gets official PC system requirements

Bandai Namco and FromSoftware have revealed the official PC system requirements for Armored Core 6: Fires of Rubicon. These PC specs also confirm the game’s Ray Tracing, which will be only available in the garage. In other words, Armored Core 6 won’t have any Ray Tracing effects during gameplay. Continue reading Armored Core 6 gets official PC system requirements

Battlefield 2042 Patch 5.2.1 released, and here are all its fixes, tweaks and changes

DICE has just released Patch 5.2.1 for Battlefield 2042, and revealed its complete changelog/update notes. Patch 5.2.1 is a small Quality of Life Update to address some immediate issues that have been brought to DICE’s attention following the release of the Battlefield 2042 Update 5.2. Continue reading Battlefield 2042 Patch 5.2.1 released, and here are all its fixes, tweaks and changes

Baldur’s Gate 3 PC Performance Analysis

Baldur’s Gate 3 came out of Early Access last week and we weren’t initially planning to cover it (regarding a PC Performance Analysis article, not in general). However, after numerous demands, we changed our minds. So, it’s time now to benchmark the game and examine its performance on the PC platform. Continue reading Baldur’s Gate 3 PC Performance Analysis

Here’s how you can fix the Baldur’s Gate 3 DX11 stuttering issues

Our PC Performance Analysis for Baldur’s Gate 3 will go live later today. However, we wanted to inform you about a major performance issue that currently plagues the game on both NVIDIA’s and AMD’s hardware. During our Baldur’s Gate 3 benchmarks, we discovered some truly annoying stuttering issues in DX11. Continue reading Here’s how you can fix the Baldur’s Gate 3 DX11 stuttering issues