During the Closed Network Testing of Tekken 8, FrancisLouis released an incredible mod that disabled most of its post-process effects. As a result of that, Tekken 8 became really crisp and sharp on PC. And, to be honest, that’s how most PC gamers should be able to play it. Continue reading Tekken 8 looks glorious on PC without its awful post-process effects
Red Dead Redemption 2 Mod restores content that was cut from it
Modder ‘roastedflamingo’ has released a new mod for Red Dead Redemption 2 that restores content that was cut from it. This mod, titled “Cut Dialogue Enhanced”, restores unused combat lines and miscellaneous player lines. Continue reading Red Dead Redemption 2 Mod restores content that was cut from it
Assassin’s Creed Mirage will have Denuvo and VMProtect DRM
Yesterday, Ubisoft announced that Assassin’s Creed Mirage has gone Gold and that it will release on week earlier. So, the game’s new release date is October 5th. And, from the looks of it, Assassin’s Creed Mirage will be using the Denuvo anti-tamper tech and the VMProtect DRM. Continue reading Assassin’s Creed Mirage will have Denuvo and VMProtect DRM
First 13 minutes of gameplay from Unreal Engine 5-powered Lords of the Fallen
IGN has shared a video, showcasing the first 13 minutes of gameplay from the upcoming Unreal Engine 5-powered action RPG, Lords of the Fallen. Continue reading First 13 minutes of gameplay from Unreal Engine 5-powered Lords of the Fallen
Armored Core 6 gets official PC system requirements
Bandai Namco and FromSoftware have revealed the official PC system requirements for Armored Core 6: Fires of Rubicon. These PC specs also confirm the game’s Ray Tracing, which will be only available in the garage. In other words, Armored Core 6 won’t have any Ray Tracing effects during gameplay. Continue reading Armored Core 6 gets official PC system requirements
Battlefield 2042 Patch 5.2.1 released, and here are all its fixes, tweaks and changes
DICE has just released Patch 5.2.1 for Battlefield 2042, and revealed its complete changelog/update notes. Patch 5.2.1 is a small Quality of Life Update to address some immediate issues that have been brought to DICE’s attention following the release of the Battlefield 2042 Update 5.2. Continue reading Battlefield 2042 Patch 5.2.1 released, and here are all its fixes, tweaks and changes
This Fallout New Vegas Mod adds a real-time reflections system
Modder ‘Wall_SoGB’ has released an incredible mod for Fallout: New Vegas that adds a fully dynamic, real-time reflections system to the game. This mod provides realistic ambient lighting on meshes, it’s highly customizable, and it can run even on weak PC systems. Continue reading This Fallout New Vegas Mod adds a real-time reflections system
Baldur’s Gate 3 PC Performance Analysis
Baldur’s Gate 3 came out of Early Access last week and we weren’t initially planning to cover it (regarding a PC Performance Analysis article, not in general). However, after numerous demands, we changed our minds. So, it’s time now to benchmark the game and examine its performance on the PC platform. Continue reading Baldur’s Gate 3 PC Performance Analysis
Here’s how you can fix the Baldur’s Gate 3 DX11 stuttering issues
Our PC Performance Analysis for Baldur’s Gate 3 will go live later today. However, we wanted to inform you about a major performance issue that currently plagues the game on both NVIDIA’s and AMD’s hardware. During our Baldur’s Gate 3 benchmarks, we discovered some truly annoying stuttering issues in DX11. Continue reading Here’s how you can fix the Baldur’s Gate 3 DX11 stuttering issues
Here’s how you can get smooth 60fps without stuttering in GTA 4
Grand Theft Auto 4 is notorious for its awful performance on PC. Even on this day, the game performs horribly in its default/vanilla version. However, there is currently a way via which you can get smooth 60fps in GTA 4 without any annoying stuttering. Continue reading Here’s how you can get smooth 60fps without stuttering in GTA 4