Mass Effect 3 fans, rejoice; game is unlocked in Asian countries, FLYVPN works, BioWare won’t ban you

And the time has finally come. Mass Effect 3 has just been unlocked in Asian countries. Naturally, PC gamers won’t have to wait until Thursday or Friday as they can use FLYVPN to unlock it earlier. And it bloody works guys. This is pretty much a ‘must-have’ tool and an essential workaround as the European version is slated for a March 9th release.  Continue reading Mass Effect 3 fans, rejoice; game is unlocked in Asian countries, FLYVPN works, BioWare won’t ban you

Hitman: Absolution will feature 1200 characters on-screen; powered by the Glacier 2 Engine

IO Interactive has announced that they will be present in this year’s GDC2012 to showcase their new game engine that powers their upcoming Hitman title. Built from the ground up by the team at IO, Glacier 2 was tailored to meet the demands of the development team and enable them to realize their vision for Hitman: Absolution. A key requirement for this vision is to have very dense crowds which allow players to both interact with and influence the behavior of each individual character. Continue reading Hitman: Absolution will feature 1200 characters on-screen; powered by the Glacier 2 Engine

Star Wars: The Old Republic – Game Update 1.2 Revealed, Goes Live In April 2012

EA, BioWare and LucasArts today revealed Game Update 1.2 —Legacy. Going live in April 2012, Legacy will introduce new high level group content and community-requested features including PvP Warzone Rankings and Guild Banks, along with enhancements to the game’s innovative Legacy system. This update also provides improved UI customization as well as gameplay fixes and the latest optimizations to combat balance. Also today, BioWare announced Star Wars: The Old Republic’s “Friends Trial” program, allowing subscribers to invite as many as three of their friends for a seven-day free game trial. Continue reading Star Wars: The Old Republic – Game Update 1.2 Revealed, Goes Live In April 2012

Darksiders II Limited Edition Detailed; pre-order and get it for FREE

THQ today announced that all pre-orders of Darksiders II on Xbox 360, PlayStation 3 and PC, will receive a complimentary upgrade to the Limited Edition. The Darksiders II Limited Edition will include the standard retail game along with a unique code allowing the purchaser the opportunity to download the game’s first single player downloadable content pack, Argul’s Tomb for free once it becomes available. All pre-orders of Darksiders II will receive the Limited Edition version of the game at no additional cost. Continue reading Darksiders II Limited Edition Detailed; pre-order and get it for FREE

Resident Evil: Operation Raccoon City – New Screenshots + Trailer

Capcom has released some brand new screenshots for Resident Evil: Operation Raccoon City. These new screenshots show off one of the game’s online competitive multiplayer modes, the Nemesis Mode. In addition, the company has released a new video for it that can be viewed below. Resident Evil: Raccoon City is currently slated for a May 18th release on the PC. Enjoy! Continue reading Resident Evil: Operation Raccoon City – New Screenshots + Trailer

Take On Helicopters Patch 1.04 – Release Candidate Available Now, comes with FXAA and SMAA support

Bohemia has released the RC of their upcoming Patch 1.04 for Take On Helicopters. This patch comes with FXAA and SMAA support, a Massive flight model upgrade, Time Trial functionality improvements and a Bonus Light helicopter Cougar livery. In addition, this patch is DRM-free for users of legitimate installations. As with most beta/RC patches, it is recommended to back up your full installation folder and profile folder first. So back it up guys because you will not be able to rollback to previous version, and upgrading to the final 1.04 patch may not be possible. You can view the entire changelog after the jump. Continue reading Take On Helicopters Patch 1.04 – Release Candidate Available Now, comes with FXAA and SMAA support

Carrier Command: Gaea Mission – Physics Tech Demonstration

Bohemia Interactive has released a new video that showcases the physics system that is being used in their upcoming remake of Carrier Command, Carrier Command: Gaea Mission. In addition, the company revealed a new screenshot for it that can be viewed below. Carrier Command: Gaea Mission looks quite promising and will feature large 32 island archipelago occupied by an enemy, new dynamic weather and daytime simulation system. Enjoy! Continue reading Carrier Command: Gaea Mission – Physics Tech Demonstration

Overgrowth Alpha 171 Changes

Wolfire Games has released a new video in which David Rosen showcases the changes that were made to the latest alpha version of Overgrowth. This week, David added some animation cues, as well as scriptable HUD images and a versus mode HUD with scripted sound and animation. Moreover, David improved the versus camera tilt and the support for more than one controller. Those interested in trying the alpha can pre-order the game and gain access to it. Enjoy! Continue reading Overgrowth Alpha 171 Changes

Weekly Top 10 PC Charts; UK PC Retail and Steam Digital Charts [February 26th – March 3rd]

Another week, another weekly UK and Steam PC Charts. Contrary to the previous UK Retail PC Charts, this week we haven’t noticed any major changes. In fact, the top 10 PC retail games are the same with last week’s, although some games lost a couple of places while others have managed to gain a few. We should also note that Alan Wake PC was released on March 2nd and has managed to hit the eleventh place of the UK Retail PC Charts. Expect to see it next week in a higher place. Continue reading Weekly Top 10 PC Charts; UK PC Retail and Steam Digital Charts [February 26th – March 3rd]

Depth – GDC 2012 Trailer of this ‘humans vs sharks’ FPS game, powered by Unreal Engine 3

Depth is a really interesting, competitive multiplayer game that puts sharks against humans. There is full body dismemberment, a heart pounding Stealth mechanics, as well as a unique feature called Shark vision. Players we choose to be those big man-eaters will experience the sights , sounds and smells of the shark’s world. In other words, they will be able to track prey by the disturbances they make in the water, or the sound of their heartbeat. Give it a go everyone, as it looks pretty good! Continue reading Depth – GDC 2012 Trailer of this ‘humans vs sharks’ FPS game, powered by Unreal Engine 3