X Rebirth Gets A New Trailer That Focuses On Space Firefights

X Rebirth

Deep Silver and Egosoft have released a new trailer for X Rebirth that focuses on the game’s space firefights. X Rebirth promises to feature action-packed combat in space, a realistic trading system, and a multitude of opportunities to make exciting discoveries. The game is scheduled for an November 15th release on the PC. Enjoy! Continue reading X Rebirth Gets A New Trailer That Focuses On Space Firefights

Grand Theft Auto IV – GTA 5 Weaponized JB 700 (Aston Martin Mod)

GTA IV JP700

Our reader ‘Jonathan Gustafsson’ has shared with us yet another mod for GTA IV. Created by the talented modder JulioNiB, this mod brings a special Aston Martin DB5 based on JB700 from GTA V to GTA IV. According to Jonathan, this JP 700 comes with the weapons and spikes that were advertised for it in GTA V. This mod will be made available right now from JulioNiB’s blog, and you can view a video from it below. Enjoy! Continue reading Grand Theft Auto IV – GTA 5 Weaponized JB 700 (Aston Martin Mod)

New Community Screenshots Show Off The Beauty Of CRYENGINE

CRYENGINE

CRYENGINE fans, today we bring you new screenshots from the works of modders FTS Staatsfeind, Kristusea, Maximum-Dev, PianoPolsh, Rosy, squall_dk, SvalinnAsgard, Novation and Revan1199. The highlights of this week are Revan1199’s nebula space effects, as well as Novation’s space shots. These shots should give us an idea of what we can expect from Star Citizen, so go ahead and take a look at them. Enjoy! Continue reading New Community Screenshots Show Off The Beauty Of CRYENGINE

Mod Adds A Skateboard To BeamNG’s Tech Demo

CryEngine 3 physics

Remember BeamNG’s tech demo that sported soft body physics? Of course and you do since that tech demo was one of the best you’ve ever tested… right? Well, our reader ‘Jonathan Gustafsson’ has informed us about a mod that adds a skateboard to that tech demo. Not only that, but Jonathan also shared two maps that can be used with this skateboard. These are Skatepark and Leap Of Death. Jonathan has captured some footage from this skateboard mod that can be viewed below. Enjoy! Continue reading Mod Adds A Skateboard To BeamNG’s Tech Demo

Capcom & Codemasters To Remove GFWL From Their Games

GFWL

Great news for PC gamers as Capcom and Codemasters are going – or at least planning – to remove GFWL from their titles. As Codies revealed, it was really impressed with what 2K Games had done to Bioshock 2, thus the team is looking into removing GFWL and replacing with Steamworks. Though there is nothing concrete at this moment, it is obvious that both of the aforementioned companies are willing to step in and free their games from GFWL before it’s too late (GFWL services will be discontinued on July 2014). Continue reading Capcom & Codemasters To Remove GFWL From Their Games

Dark Matter Is Incomplete, Yet Being Sold As A Finished Game

Dark Matter

Most of you have probably already heard of Dark Matter; a 2.5D side-scrolling survival horror game, set in a derelict spaceship besieged by a sinister alien presence, and infested with deadly parasites. Dark Matter had a Kickstarter campaign that failed, though Iceberg Interactive was able to somehow pull things off and publish the game. Well… not exactly we say. It turns out that the game is incomplete and does not last as long as it was initially advertised, something that makes us worry about all the upcoming Kickstarted games (whether they failed or not). Continue reading Dark Matter Is Incomplete, Yet Being Sold As A Finished Game

Project CARS Looks Fabulous – New Screenshots In All Their HD Glory

Project CARS v3

Slightly Mad Studios has released a new set of screenshots for its upcoming racer, Project CARS. Contrary to our previous galleries, this time around we decided to keep the images in their original resolution, giving you the ability to further drool all over your monitor while viewing them. As the team noted, these images show purely in-game footage that has not been made in any special photo mode, using no post-processing or filters that aren’t available during the actual gameplay. I know, I know – the gameplay videos do not look as impressive, right? Well, during those videos you were not really looking at the in-game vehicles from these angles, were you? Enjoy! Continue reading Project CARS Looks Fabulous – New Screenshots In All Their HD Glory

Battlefield 4: “Duty Calls” – COD: Ghosts Parody Trailer

Battlefield 4 v2

A couple of days ago, Activision released a number of live action trailers for Call of Duty: Ghosts. Those trailers were nothing great, therefore we decided to simply skip them. However this COD: Ghosts parody trailer for BF4 – based on those trailers – looks way better than the official ones. I mean, it’s really ironic that these live action trailers are more suitable for DICE’s title than Infinity Ward’s shooter. Kudos to our reader ‘Ghost Rider LSOV’ for sharing it. Enjoy! Continue reading Battlefield 4: “Duty Calls” – COD: Ghosts Parody Trailer

Call of Duty: Ghosts – Launch Trailer Leaked

Call of Duty Ghosts v2

Even though Call of Duty: Ghosts is planned for release next month, its launch trailer has already been captured and finalized. And guess what? Seems that someone has managed to leak it. This trailer shows off explosions, dogs, jungle environments, explosions, fish, Eminem and more explosions. Yeah, overall it looks quite good though it’s pretty obvious that everything feels so scripted. Enjoy the trailer – while its still live – below! Continue reading Call of Duty: Ghosts – Launch Trailer Leaked

John Carmack: Nvidia’s OpenGL extensions rival Mantle, 8GBs on consoles not a significant change

John Carmack

Earlier yesterday, John Carmack shared his thoughts on AMD’s Mantle. During Nvidia’s Montreal event, Carmack claimed that although he would be tempted to use Mantle, he would not do such a thing at this point. Carmack claimed that it’s not stupid – for AMD – to attempt something like that, however he believed that Sony and Microsoft would not embrace it. But why is Carmack against this new API? Continue reading John Carmack: Nvidia’s OpenGL extensions rival Mantle, 8GBs on consoles not a significant change