Warner Bros and DC Entertainment today released Injustice: Gods Among Us Ultimate Edition across Europe and its international territories. Developed by award-winning NetherRealm Studios, Injustice: Gods Among Us Ultimate Edition marks the debut of the best-selling fighting game franchise on PS4, PSVita and PC, and also brings this content rich version to X360 and PS3. Continue reading Injustice: Gods Among Us Ultimate Edition – Now Available In Europe
Assassin’s Creed IV: Black Flag – SweetFX vs Vanilla Comparison [UPDATE]
Ah, the beauty of SweetFX. It’s no stretch to say that SweetFX is a useful tool that all PC gamers should be using. As we’ve already said in our Performance Analysis, Nvidia’s TXAA tech does an incredible job eliminating jaggies. However, this AA solution blurs the whole image, thus resulting in inferior image quality. Therefore, we decided to counter this blur side effect with the power of SweetFX. Continue reading Assassin’s Creed IV: Black Flag – SweetFX vs Vanilla Comparison [UPDATE]
Worlds of Magic – Delayed To Q2 2014, Strategic Map Showcased Via New Screenshots
Leszek Lisowski of Wastelands Interactive has shared with us some gorgeous and colorful new screenshots for Worlds of Magic, showcasing the game’s strategic map. In addition, Lisowski revealed that the game has been delayed to Q2 2014. Continue reading Worlds of Magic – Delayed To Q2 2014, Strategic Map Showcased Via New Screenshots
STARWHAL: Just the Tip Is Coming To Steam In Early 2014, Will Come To Consoles At A Later Date
Breakfall’s Angele Desjardins has informed us about the release date of STARWHAL: Just the Tip for the PC. According to the team, this multiplayer “couch gaming experience” with intergalactic narwhals dueling in space title will hit our platform in early 2014 via Valve’s distribution service, Steam. The team has launched a Kickstarter campaign for it and aims to also bring it to WiiU, PS4 (and there is a possibility for an Xbox One and an OUYA version at a later date). Continue reading STARWHAL: Just the Tip Is Coming To Steam In Early 2014, Will Come To Consoles At A Later Date
Warhammer 40,000: Space Wolf – Announcement Trailer
HeroCraft has released an announcement trailer for its new Warhammer game, titled Warhammer 40,000: Space Wolf. Warhammer 40,000: Space Wolf aims to blend the grim, dark Warhammer 40,000 universe, collectable cards and turn-based tactical combat and will be free to play. The game is coming in Q2 2014 and is expected on iOS, Android, PC and other platforms. Enjoy! Continue reading Warhammer 40,000: Space Wolf – Announcement Trailer
This Is How You Can Use Nvidia’s GeForce Shadowplay With Older CPUs
Nvidia’s Shadowplay is an amazing tool that takes advantage of the company’s latest GPUs in order to capture footage at 1080p with a minimum performance hit. This tool is currently in a beta phase and although it works pretty well on a variety of systems, Nvidia has locked it to specific CPUs. This obviously means that if you own an older quad-core system, you won’t be able to use it. Thankfully, there is a workaround for this requirement so keep reading. Continue reading This Is How You Can Use Nvidia’s GeForce Shadowplay With Older CPUs
The Witcher 2’s Combat Mechanics Were Inspired By Dark Souls, The Witcher 3 Will Be Easier On Normal
When it was originally released, The Witcher 2 was criticized for its combat mechanics, as it felt a bit ‘awkward’ and Geralt could not react as fast as gamers had expected him to. Therefore, CD Projekt RED had to release a patch that addressed most of the game’s combat issues. But why was the combat of The Witcher 2 so unforgiving? Well, according to game director Konrad Tomaskiewicz, the game was inspired by Dark Souls. Continue reading The Witcher 2’s Combat Mechanics Were Inspired By Dark Souls, The Witcher 3 Will Be Easier On Normal
New Overgrowth Video Details Alpha 203 Changes
Wolfire Games has released a new video for its rabbit bunny action brawler, Overgrowth, in which the company’s programmer, David Rosen, demonstrates some of the new features he added to it. Rosen added some tail physics to the game, as well as muscle/fat/ear-size parameters and the ability to change characters scale. In addition, Rosen has improved the wolf animations. You can find some release notes for this latest alpha version of Overgrowth below – alpha version is available to those who pre-order the game. Enjoy! Continue reading New Overgrowth Video Details Alpha 203 Changes
Report: EA Canada Is Working On An Open-World Star Wars Game
Kotaku has spotted an EA job listing, according to which EA Canada is currently working on an open-world Star Wars title. And in case you’re wondering then no; this isn’t a prank. This new Star Wars game will be coming on next-gen platforms and will most probably be powered by Frostbite 3. After all, this is the engine that will power most of EA’s latest titles. Continue reading Report: EA Canada Is Working On An Open-World Star Wars Game
Elite: Dangerous – Developer Diary #8
Frontier Developments has released a new developer diary for its upcoming space combat title, Elite: Dangerous. In this latest dev diary, Chris Gregory (Art Director) talks through the various techniques used to put together the Damocles video as well as discussing how it has helped advance the game. It also contains some sneak peeks of the latest game build in action. Enjoy! Continue reading Elite: Dangerous – Developer Diary #8









