Watch_Dogs’ Creative Director Claims That The Game Does Not Max Out PS4, Unsure Of PC Specific GFX

Watch_Dogs creative director, Jonathan Morin, answered a number of questions on Twitter recently. Jonathan is currently unsure whether the PC version will feature any specific GFX (regarding physics,shaders, and lighting effects), despite the fact that the PC will ‘push the details better‘. Before pointing your gun at Jonathan, know that he’s unsure about it, although Nvidia has already teased some PC specific graphical features such as TXAA and HBAO+. Still, it’s clarified whether the PC version will pack better shaders, physics (though we may see some PhysX love as Nvidia is behind this game) or lighting effects. Continue reading Watch_Dogs’ Creative Director Claims That The Game Does Not Max Out PS4, Unsure Of PC Specific GFX

DSOGaming – Cloudbuilt – First Impressions + 10 Minutes Playthrough

Rising Star Games has provided us with a review code for its free-running platformer, Cloudbuilt, and you can read below our first impressions of it. Cloudbuilt is described as a game of speed, precision and freedom, in which players use their rocket-powered exoskeleton and manipulate the laws of physics to avoid fatal hazards, dodge hostile robots and reach not just the finish line. Continue reading DSOGaming – Cloudbuilt – First Impressions + 10 Minutes Playthrough

Battlefield 4 – “March 31” Update Brings Mantle & General Stability Improvements

Electronic Arts and DICE have released a new update for the PC version of Battlefield 4. According to its changelog, this update brings improvements and fixes for AMD’s new API Mantle. In addition, the update comes with general stability improvements, tweaks for grenades/aircrafts/vehicles, as well as tons of general and netcode fixes. This update will be auto-downloaded from Origin, and you can view its complete changelog below. Continue reading Battlefield 4 – “March 31” Update Brings Mantle & General Stability Improvements

The Red Solstice – Squad-based Coop Sci-Fi Strategy/RPG Hybrid – Gets New Gameplay Trailer

Development team Ironward has released a new single player gameplay trailer for its upcoming squad-based coop Sci-Fi Strategy/RPG hybrid, The Red Solstice. Ironward has already launched a Kickstarter campaign for the game that ends in 10 days, and there is also a demo that PC gamers can download and play. Continue reading The Red Solstice – Squad-based Coop Sci-Fi Strategy/RPG Hybrid – Gets New Gameplay Trailer

Shelter 2 – Lynx Adventure Title – Announced, Gets Teaser Trailer

Might and Delight announced today the sequel to the meditative badger adventure that was released on the PC in 2013, Shelter. According to the team, the game follows the life cycle of a mother lynx, starting as a pregnant animal preparing her den for the coming litter, giving birth, and continuing in to a journey of parenthood where nurturing her cubs is paramount for survival. Continue reading Shelter 2 – Lynx Adventure Title – Announced, Gets Teaser Trailer

Need For Speed: Underground 3 Gets A Fan-made Teaser Trailer, Created In GTA IV

Our reader ‘Refi Achmad F’ has informed us about a fan-made teaser trailer for Need For Speed: Underground 3. What’s interesting here is that the teaser trailer was created in GTA IV. Unfortunately, the trailer suffers from a lot of flickering issues but apart from that, it looks kind of cool. Enjoy! Continue reading Need For Speed: Underground 3 Gets A Fan-made Teaser Trailer, Created In GTA IV