Quixel has released a new video, showcasing its amazing Megascans tech that has been implemented in CRYENGINE. Megascans is basically a scanning technique that allows developers to scan real world textures. Scanning tech promises to bring huge improvements to a game’s visuals and a similar technique is being used in Ethan Carter and Get Even. And if the following videos are any indication of what this tech can achieve, then we can look forward to some really phenomenal results. Enjoy and kudos to OnlySP for spotting it! Continue reading Phenomenal Visuals Achieved in CRYENGINE via Quixel Megascans
Kingdom Under Fire II Customization Trailer
Blueside has released a new trailer for Kingdom Under Fire II that focuses on character customization. Kingdom Under Fire II is a RTS and RPG hybrid that has been under development for quite sometime. The game will be coming on PC and PS3, and will offer crossplatform functionalities between these two platforms. Enjoy! Continue reading Kingdom Under Fire II Customization Trailer
Ether One Gets A Release Trailer
White Paper Games has released the launch trailer for Ether One; its first person adventure that is powered by Epic’s UDK. Ether One is said to feature two paths; one is a story exploration path free from puzzles where you can unfold the story at your own pace and the other a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life. Continue reading Ether One Gets A Release Trailer
One-Hour Video Details Unreal Engine 4 Blueprints in Solus
During the Swedish Game Awards, Sjoerd “Hourences” De Jong described the development of his new UE4-powered game, Solus, using Unreal Engine 4’s Blueprint visual scripting system. Solus is a survival sci-fi discovery game and in this speech, Sjoerd reveals how easy it is to create an indie game thanks to Epic’s new game engine. Enjoy! Continue reading One-Hour Video Details Unreal Engine 4 Blueprints in Solus
Unity 5 Engine – First Screenshots Show Amazing Detail
Alongside the announcement of its new game engine, Unity Technologies has released a set of screenshots. Unity’s CEO said that Unity 5 will be able to compete with both CRYENGINE and Unreal Engine 4, and these shots back up those claims. These first screenshots show amazing detail that was never possible in earlier versions of that engine. Enjoy! Continue reading Unity 5 Engine – First Screenshots Show Amazing Detail
Unity 5 Announced, Aims To Rival Both CRYENGINE and Unreal Engine 4
Unity Technologies has announced the successor to its Unity 4 Engine that is – obviously – called Unity 5. According to the company, Unity 5 supports 64-bit operating systems and comes with a completely overhauled audio system, physical shaders, and advanced real-time lighting. Continue reading Unity 5 Announced, Aims To Rival Both CRYENGINE and Unreal Engine 4
Thief Update V1.3 Released, Adds Mantle & TrueAudio Support, Brings Various Optimizations
Square Enix, EIDOS Montreal and Nixxes Software have released the highly anticipated patch for THIEF that adds support for AMD’s Mantle API and AMD’s TrueAudio. As usual, this update will be auto-downloaded next time you start the Steam client and you can view its complete changelog below. Continue reading Thief Update V1.3 Released, Adds Mantle & TrueAudio Support, Brings Various Optimizations
Epic Games Is Working On A New IP, First Concept Art Revealed, Has Nothing To Do With The Samaritan Tech Demo
Polygon revealed today that Epic Games is currently working on an unannounced title that will most probably be powered by Unreal Engine 4. In addition, Polygon shared a concept art from what seems to be a character from that unannounced title. Continue reading Epic Games Is Working On A New IP, First Concept Art Revealed, Has Nothing To Do With The Samaritan Tech Demo
AMD Catalyst 14.3 Beta V1.0 Driver Released, Adds THIEF Mantle & TrueAudio Support
AMD has released a new beta driver for its graphics cards. According to its changelog, this new driver adds support for AMD Mantle and AMD True Audio in THIEF, and improves stuttering observed in CrossFire mode. Obviously, you will also need THIEF’s latest update (that will release later today) in order to run the game via the Mantle API. Continue reading AMD Catalyst 14.3 Beta V1.0 Driver Released, Adds THIEF Mantle & TrueAudio Support
CD Projekt RED Details The Witcher 3’s Delay, Main Storyline Complete, REDengine 3 Optimizations
During its financial report, CD Projekt RED unveiled the main reasons behind The Witcher 3’s delay. According to the company, the development team is currently further optimizing REDengine3 and is still working on improving the quality of graphic assets, animations, effects and sounds. Continue reading CD Projekt RED Details The Witcher 3’s Delay, Main Storyline Complete, REDengine 3 Optimizations