Modder ‘conceptcrash’has released some new screenshots and two videos for his upcoming Jurassic Park project that is powered by Crytek’s CRYENGINE, Jurassic Park: Aftermath. Jurassic Park: Aftermath started with the aim of making a free open world fps style game,as with many fan projects progress has been complicated and slow. Since that’s never gonna happen though, the modder has decided to change things and focus on a tech demo that might see the light of day. Jurassic Park: Aftermath looks great and stays true to its JP roots, so kudos to the modder. Enjoy! Continue reading Jurassic Park: Aftermath – New Screenshots & Videos Will Blow You Away With Their Attention To Detail
Here Is An Assassin’s Creed IV: Black Flag Inspired Environment Powered By CRYENGINE
Crydev member ‘thundercliffe‘ has been working on a map inspired by Ubisoft’s latest Assassin’s Creed title, Assassin’s Creed IV: Black Flag (to be more precise, the map is inspired by the Great Inagua hideout). The good news is that CRYENGINE’s lighting system is way more impressive than the one witnessed in the AnvilNext engine. The downside is that the modder has not shown any outdoor scenes, meaning that this map may be just this house and nothing more. Still, the attention to detail is great, so go ahead and take a look at it! Continue reading Here Is An Assassin’s Creed IV: Black Flag Inspired Environment Powered By CRYENGINE
Brutal Doom Keeps Getting Better & Better – New Video Shows “Ragdoll Physics”
There is no doubt that Brutal Doom is – thus far – THE BEST mod ever created for id Software’s classic FPS title. Modder ‘SGtMarkIV’ has released a new video for the next version of Brutal Doom that will feature “ragdoll physics” effects. Naturally, these are not real physics effects, just a simulation of the effect. Still, it looks great and adds a lot to the overall atmosphere. According to the modder, shotguns, explosions and kicks will be causing these ragdoll-like effects. Enjoy! Continue reading Brutal Doom Keeps Getting Better & Better – New Video Shows “Ragdoll Physics”
Dynasty Warriors 8 XL Complete Edition – Coming To The PC This May
Remember a couple of days ago when Tecmo KOEI asked PC gamers to show interest? Well, today the company confirmed that Dynasty Warriors 8 XL Complete Edition is coming to the PC this May. The game will be released via Valve’s distribution service, Steam, though there is still no page available to pre-order it. Continue reading Dynasty Warriors 8 XL Complete Edition – Coming To The PC This May
Risen 3: Titan Lords – Cinematic Teaser Trailer
Deep Silver has released a cinematic teaser trailer for Piranha Bytes’ upcoming Risen title, Risen 3: Titan Lords. Risen 3: Titan Lords aims to pull the player in to a handcrafted role-playing world full of rugged charm where every decision changes the course of the story. The game is scheduled for an August 2014 release. Enjoy! Continue reading Risen 3: Titan Lords – Cinematic Teaser Trailer
Styx: Master of Shadows – New Screenshots
Focus Home Interactive has released a new set of screenshots for Styx: Master of Shadows; an infiltration game with RPG elements developed by Cyanide Studio for PC. Styx: Master of Shadows will feature open levels and will sport numerous missions with various objectives as players climb up the Tower of Akenash – murder, information recovery, theft of precious artifacts, etc – and gradually reconstruct the puzzle that provides the key to the mystery of their origins. Enjoy! Continue reading Styx: Master of Shadows – New Screenshots
War Thunder – Update 1.39 Rolls Our – Adds Support For User Generated Content
Gaijin Entertainment has announced that update 1.39 for their WWII MMO mega-hit War Thunder is live. This major update is a milestone for Gaijin Entertainment as they release several new features including support for user generated content, squadron battles, the addition of even more planes, and early access to Ground Forces Expansion. Continue reading War Thunder – Update 1.39 Rolls Our – Adds Support For User Generated Content
AMD On Why Mantle & DirectX 12 Are So Important; “DX12 Is The Result Of Common Goals”
AMD has released two new videos in which the red team reveals the reasons why both Mantle and DirectX 12 are really important to PC gaming. As AMD noted, both Mantle and DirectX 12 will benefit existing customers, and will offer better performance for all games supporting them. Microsoft has been working with GPU hardware manufacturers to find you ways the GPU can be enabled to do the best rendering techniques with great quality and performance, and DX12 is the fruit of that collaboration. DX12 aims to fully exploit the GPUs supporting it. In addition, DX12 was the result of common goals as everyone participating in this program wanted to resolve performance issues that could not be resolved otherwise. Enjoy! Continue reading AMD On Why Mantle & DirectX 12 Are So Important; “DX12 Is The Result Of Common Goals”
Remember Me Looks Gorgeous With SweetFX At 8888×5000
Remember Me is considered as one of the most underrated games of the last few years. Capcom’s third person action title – with a fighting style similar to the one found in Batman: Arkham series – did not meet critical acclaim, despite the fact that it was a pretty solid game. K-putt has managed to capture some gorgeous screenshots from this title with SweetFX at 8888×5000, so go ahead and take a look at the gallery below. Continue reading Remember Me Looks Gorgeous With SweetFX At 8888×5000
The Evil Within – Four New Screenshots Released
Bethesda has released four new screenshots from its upcoming horror title, The Evil Within, that is being developed by Tango Gameworks under the direction of renowned game designer and studio head, Shinji Mikami. The Evil Within is currently planned for a late August release. Enjoy! Continue reading The Evil Within – Four New Screenshots Released