Great news for all horror fans as Dylan Browne has released the second demo for his upcoming Unreal Engine 4-powered game, Caffeine. According to Dylan, this new demo is based on the Unreal Engine 4.1.1 base engine, and features some new areas as well as native support for resolutions up to 4K.
Dylan also claimed that the enhanced video settings that were promised a while back have been pushed back to the next update.
Those interested can download this new demo from here.
And here is the changelog for the demo:
Added:-New Wall Pylons
-New Dynamic Station Rotation
-Started Transition To 3D Exterior Environment
-New Reception Area
-Added New Resolutions: 2560×1440, 2560×1600, 3200×1800, 3840×2160
-Upgraded To Unreal Engine 4.1.1 Base
-Audio Log Volume
-Collision to corner wall segments
Dylan Browne has also launched a Kickstarter campaign for Caffeine.