Nurulize has released a 4K GDC 2015 trailer for RISE Oculus DK2 tech demo, powered by Unreal Engine 4. RISE is a fully immersive virtual reality experience that tells the story of a robot uprising from the perspective of a sentient robot agitator who’s been captured. This tech demo features real-time display of VFX assets, dynamic physical camera simulation for accurate depth of field, as well as a full 16-bit float scene for dynamic, accurate exposure adjustment. Continue reading Unreal Engine 4-powered “RISE Oculus DK2 Tech Demo” Gets 4K GDC 2015 Trailer
Quixel’s Megascans GDC 2015 Demo Reel
Quixel, an industry leader in high-end texturing solutions, specializing in art tools for the games and VFX industries, has released a new GDC 2015 trailer. This demo reel features content textured using Quixel Megascans and Quixel SUITE in V-Ray 3.0, Unreal Engine 4, Frostbite, Unity 5, Redshift, CryEngine, Marmoset Toolbag 2 and Octane Render. Enjoy! Continue reading Quixel’s Megascans GDC 2015 Demo Reel
Wolfenstein: The Old Blood Announced – New Standalone Prequel to Wolfenstein: The New Order
Bethesda has announced a standalone prequel to Wolfenstein: The New Order called Wolfenstein: The Old Blood. Wolfenstein: The Old Blood will be a download-only title, will be priced at $19.99/£14.99 /€19.99, and will be available on May 5th. Continue reading Wolfenstein: The Old Blood Announced – New Standalone Prequel to Wolfenstein: The New Order
Warhammer: End Times – Vermintide Gets Pre-Alpha Gameplay Teaser Trailer
Fatshark Games has released a gameplay teaser trailer from the pre-alpha version of its upcoming Warhammer title, Warhammer: End Times – Vermintide. Warhammer: End Times – Vermintide is described as a co-operative action first person shooter and melee combat adventure set in the End Times of the iconic Warhammer Fantasy universe. The game is planned for release in the second half of 2015. Enjoy! Continue reading Warhammer: End Times – Vermintide Gets Pre-Alpha Gameplay Teaser Trailer
CRYENGINE – GDC 2015 Screenshots Revealed
Crytek has just released a new set of GDC 2015 screenshots for its video-game engine, CRYENGINE. These images show a variety of games that are powered by CRYENGINE, including UMBRA, Kingdom Come: Deliverance and Monster Hunter Online. In addition, we’ve added below two GDC 2015 trailers dedicated to Crytek’s engine. Enjoy! Continue reading CRYENGINE – GDC 2015 Screenshots Revealed
Metal Gear Solid V: The Phantom Pain Releases to the PC on September 15th
Konami Digital announced today that the highly anticipated conclusion to the Metal Gear Solid V experience, Metal Gear Solid V: The Phantom Pain, will be released to the PC on September 15th via Steam. Continue reading Metal Gear Solid V: The Phantom Pain Releases to the PC on September 15th
Rumour: StarCraft II: Legacy of the Void Beta Phase to Be Launched End of May/Early April
Daily Dot has reported that the closed beta phase of StarCraft II: Legacy of the Void is scheduled for an end of May/early April release. According to Daily Dot, Blizzard is currently accepting requests for beta keys from the gaming press and several prominent esports organizations, and that the closed beta will begin in around three weeks from now. Continue reading Rumour: StarCraft II: Legacy of the Void Beta Phase to Be Launched End of May/Early April
The Witcher 3: Wild Hunt – Off-Camera Footage from PC Version
Yesterday, NVIDIA held a GDC Conference that was underwhelming to say the least. During that conference, CD Projekt RED showcased the PC version of The Witcher 3. In fact, this video was perhaps the only amazing thing coming from that conference. The Witcher 3: Wild Hunt was running on NVIDIA’s Grid cloud system in order to show its potential. The video is almost 3 minutes in length, and can be viewed below. Enjoy! Continue reading The Witcher 3: Wild Hunt – Off-Camera Footage from PC Version
Geomerics – New Global Illumination Videos Show The Future Of Video-Game Graphics
Geometrics Geomerics has released two new videos for its high-quality dynamic global illumination of Enlighten 3. The first video focuses focus on how dynamic transparency can be used to add realism to destructible environment and shows what developers can achieve in Unreal Engine 4, while the second video focuses on Forge; Enlighten’s lighting editor and pipeline tool that provides an enhanced learning environment for artists as well as a customizable route for integrating Enlighten into a development pipeline. Geomerics global illumination solution looks spectacular, so be sure to watch the videos! Continue reading Geomerics – New Global Illumination Videos Show The Future Of Video-Game Graphics
Source 2 Engine Officially Announced, Available for Free to Content Developers
During this year’s GDC, Valve has officially unveiled Source 2 Engine. Although the company did not reveal any noteworthy new title (like, you know… Half Life 3 or Left4Dead 3), it stated – via a press release – that the engine will be available for free to all content developers. Continue reading Source 2 Engine Officially Announced, Available for Free to Content Developers