Firefly Studios today released an ambitious new expansion for Stronghold Kingdoms — Stronghold Kingdoms: Rise of The Wolf, available now for free on PC and Mac. As the press release reads, Rise of The Wolf recreates the savage world of the original Stronghold in an MMO environment, featuring new PvE gameplay in a world under siege from series antagonist The Wolf. Continue reading New Expansion for Stronghold Kingdoms Available Now for Free
Cities: Skylines – Final Dev Diary Focuses on In-Game Tools
Paradox Interactive and Colossal Order have released the final instalment of their video developer diary series for Cities: Skylines, the highly anticipated city simulation game for PC, Mac and Linux set to break ground on March 10th. Continue reading Cities: Skylines – Final Dev Diary Focuses on In-Game Tools
Super Dungeon Bros & Siegecraft Commander Are Coming To PC With Cross-Platform Support
Wired Productions and Blowfish Studios have announced that Super Dungeon Bros and Siegecraft Commander are coming to Windows 10 and will be among the first titles to take advantage of the much anticipated cross-device multiplayer gameplay between Xbox One and Windows 10 PC systems. Continue reading Super Dungeon Bros & Siegecraft Commander Are Coming To PC With Cross-Platform Support
Ashes of the Singularity – First In-Game Footage Shows Performance Difference Between DX11 & DX12
Stardock’s Brad Wardell has shared a video, showing the first in-game footage from his upcoming strategy game, Ashes of the Singularity. Ashes of the Singularity is powered by the Nitrous Engine, and this video shows the initial performance difference between DX11 and DX12. Enjoy! Continue reading Ashes of the Singularity – First In-Game Footage Shows Performance Difference Between DX11 & DX12
Ex-Maxis Dev on EA – Great Place to Work, Maxis Was Closed Due to The Sims Overshadowing SimCity
Reddit’s member ‘vertexnormal‘ – who is a former Maxis developer – has talked a bit about the closure of Maxis Emeryville, and shed some additional light to it. According to vertexnormal, Maxis Emeryville was closed because the SimCity series was it suffered from The Sims’ huge success. And even though the older SimCity games made a profit, they were not even close to what The Sims had achieved. Continue reading Ex-Maxis Dev on EA – Great Place to Work, Maxis Was Closed Due to The Sims Overshadowing SimCity
GDC 2015 – Epic Games Shows off Mind-Blowing Open World Environment in Real-Time
During this year’s GDC, Epic Games demonstrated an amazing open world environment that can be created in Unreal Engine 4. This open world environment – which is 100 square miles – was used in its latest Kite Tech Demo, therefore you’ve already got a glimpse of it. However in Epic’s “The State of Unreal” talk, Epic’s Francois Antoine showcased various weather types in that map, as well as day/night cycle and how that affects lighting and shadows, AI animals that react to the players, and more. The real-time video starts at the 46:00 mark. Enjoy and kudos to our reader ‘Olek S.’ for spotting it! Continue reading GDC 2015 – Epic Games Shows off Mind-Blowing Open World Environment in Real-Time
Worlds of Magic Will Be Powered by Unity 5, Will Be the First 4X Game on Unity 5
Wastelands Interactive has just announced that Worlds of Magic will be powered by Unity 5, and will be the first 4X game of such a scale released on this new iteration of the Unity Engine. As the team noted, it will be able to greatly increase the stability and overall performance of the game via Unity 5. Continue reading Worlds of Magic Will Be Powered by Unity 5, Will Be the First 4X Game on Unity 5
NVIDIA PhysX 3.3.3 Available for Free to All Unreal Engine 4 Developers
Epic Games and NVIDIA have announced that all Unreal Engine 4 developers will gain access to NVIDIA’s PhysX. Not only that, but developers will have access to PhysX’s source code. And in our opinion, this is another clever move from Epic Games; a move that will certainly make a lot of developers start experimenting with its engine. Continue reading NVIDIA PhysX 3.3.3 Available for Free to All Unreal Engine 4 Developers
Magicka 2 Releases On May 26th, Gets New Trailer
Paradox Interactive today published a completely fair-use trailer for Magicka 2, the forthcoming magick-mixing game for PC. The trailer, containing all-new gameplay and allegedly new ideas, celebrates the upcoming launch of Magicka 2, which will arrive on PC on May 26th. The game can be pre-ordered on PC beginning today. Magicka 2 will be available for $14.99. Continue reading Magicka 2 Releases On May 26th, Gets New Trailer
New Trailers Released For Dragon’s Dogma Online & Elite: Dangerous
Capcom and Frontier Developments have released new trailers for Dragon’s Dogma Online and Elite: Dangerous. Elite: Dangerous’ GDC 2015 trailer is all about style, while Dragon’s Dogma Online’s latest trailer is as underwhelming – at least visually – as its previous one. Enjoy! Continue reading New Trailers Released For Dragon’s Dogma Online & Elite: Dangerous