During its PAX East event, Boss Key Productions announced that its upcoming PC arena title, Blue Streak, will be powered by Epic’s Unreal Engine 4. While the team did not reveal any more details about its project, it did show the first in-engine trailer.
Continue reading Cliff Bleszinski’s New Game Will Be Powered by Unreal Engine 4, In-Engine Video Coming Next Week
Halo Mod For ArmA 3 Released, Looks Really Cool & Sexy
Foehammer Studios has released its Halo mod for Arma 3, called The Eridanus Insurrection. As its description reads, this Halo-based mod focuses on the civil war between the United Nations Space Command (UNSC) and the Insurrectionists, various groups of rebel factions amongst the outer human colonies. Continue reading Halo Mod For ArmA 3 Released, Looks Really Cool & Sexy
The Witcher 3: Wild Hunt – PAX East 2015 Official Gameplay Video
CD Projekt RED has released a new video for its upcoming RPG, The Witcher 3: Wild Hunt, showing almost eight minutes of gameplay footage. In this video, Geralt discovers the secret behind the phantom of the trade route and see him fight a Royal Wyvern to save members of a remote village in need of help. The Witcher 3: Wild Hunt releases this May. Enjoy! Continue reading The Witcher 3: Wild Hunt – PAX East 2015 Official Gameplay Video
Zombie Army Trilogy – Low vs Ultra Comparison Screenshots
Rebellion has provided us with a review code for Zombie Army Trilogy, and below you can view some comparison screenshots between the game’s Low and Ultra settings. Contrary to a lot of titles, there is a noticeable difference between these two modes. On Ultra settings, we’ve got better shadows, ambient occlusion and self-shadows are present, the main character cast shadows, there are higher quality textures, and the LOD system is further increased. Enjoy (Low is on the left whereas Ultra is on the right. Be also sure to open the images in new tabs)! Continue reading Zombie Army Trilogy – Low vs Ultra Comparison Screenshots
Ori and the Blind Forest Gets New Beautiful Trailer
Moon Studios has released a new trailer for its beautiful platform adventure title, Ori and the Blind Forest. Powered by the Unity Engine, Ori and the Blind Forest combines beautiful visuals and a cinematic score for an unforgettable experience. The game is currently planned for a March 11th release. Enjoy! Continue reading Ori and the Blind Forest Gets New Beautiful Trailer
Cross-Buy to be featured on Windows 10
At Microsoft’s Windows 10 event we were told that PC games purchased on the Xbox Marketplace on Windows 10 would have cross-play with their Xbox One counterparts starting with Fable Legends. Continue reading Cross-Buy to be featured on Windows 10
DirectX 12 – ExecuteIndirect Command Further Improves Performance & Greatly Reduces CPU Usage
At GDC 2015, Microsoft revealed a new, complete indirect dispatching draw solution that can be used by all DX12 hardware from Feature Level 11 and up. This new draw solution replaces DX11’s DrawIndirect and DispatchIndirect, and brings major performance improvements to the already incredible performance that DX12 can achieve. Continue reading DirectX 12 – ExecuteIndirect Command Further Improves Performance & Greatly Reduces CPU Usage
Latest NVIDIA PhysX Source Code Available for Free on GitHub to Everyone
Yesterday we informed you about the free availability of NVIDIA’s PhysX to all Unreal Engine 4 developers. And today, we are happy to report that NVIDIA has opened up the latest PhysX Source Code to everyone via GitHub. Continue reading Latest NVIDIA PhysX Source Code Available for Free on GitHub to Everyone
Zombie Army Trilogy Is Now Available
Rebellion announced today that Zombie Army Trilogy is now available on Steam. Rebellion also got in touch with us, therefore you can look forward to a Performance Analysis and a Review. In addition, Rebellion has released the launch trailer for Zombie Army Trilogy that can be viewed below. Continue reading Zombie Army Trilogy Is Now Available
FaceFX Runtime Integrated with Unreal Engine 4, Free To All Non-Commercial Projects & Indie Games
OC3 Entertainment has announced an integration of the FaceFX Runtime with Unreal Engine 4. The combined solution will create a streamlined process for creating talking characters in Epic Games’ award winning engine and will be available free of charge for non-commercial projects and indie games. Continue reading FaceFX Runtime Integrated with Unreal Engine 4, Free To All Non-Commercial Projects & Indie Games