Keen Software House today announced that Multiplayer has been added to Medieval Engineers, the company’s second engineering title. As the press release reads, this is one of the first key milestones for the game and it is intended to level up the fun. Continue reading Medieval Engineers Gets Multiplayer Mode
The Witcher 3: Wild Hunt – Four New Screenshots Released
CD Projekt RED has released four new screenshots for The Witcher 3: Wild Hunt. The Witcher 3 releases on May 19th. This game will also be the first title supported by GOG’s GOG Galaxy Service; a Steam-like service that will feature triple-A DRM-free games. Enjoy (we’ve also included a trailer that focuses on the game’s monsters)! Continue reading The Witcher 3: Wild Hunt – Four New Screenshots Released
Black Mesa – Now Available on Steam via Early Access
And we saw that coming. A couple of days ago we reported that the mysterious countdown timer on Black Mesa’s website was most probably related to the game’s Steam release. And today, Crowbar Collective has released Black Mesa on Steam Early Access. Continue reading Black Mesa – Now Available on Steam via Early Access
GOG Galaxy – Steam-like Service – Enters Open Beta Phase, Will Support DRM-Free Triple-A Titles
GOG.com announced today that its Steam-like service, GOG Galaxy, has entered its public open beta phase. As the press release reads, for the past few months, GOG Galaxy – the DRM-free online gaming platform – has been in the closed alpha stages of testing with the help of thousands of gamers. Continue reading GOG Galaxy – Steam-like Service – Enters Open Beta Phase, Will Support DRM-Free Triple-A Titles
Star Wars: Battlefront – Two New “Sullust” Screenshots Revealed
Electronic Arts and DICE have released two screenshots from Star Wars: Battlefront, revealing its Sullust environment. Star Wars: Battlefront is powered by DICE’s Frostbite 3 engine and is scheduled for a November 17th release. Enjoy! Continue reading Star Wars: Battlefront – Two New “Sullust” Screenshots Revealed
Avalanche Studios: “Our Engine Is Evolving,” Experimenting With DX12 & Dynamic Tessellation
A couple of days ago, we had the pleasure of interviewing Avalanche Studios’ Alvar Jansson, Lead Graphics Programmer on Mad Max. When asked about the future of their engine, Alvar told us that the team is currently developing a new volumetric landscape system in the Avalanche Engine that will change what type of layouts we can have in open-world games. Continue reading Avalanche Studios: “Our Engine Is Evolving,” Experimenting With DX12 & Dynamic Tessellation
Middle-earth: Shadow of Mordor Game of the Year Edition Is Now Available
Warner Bros announced today the release of Middle-earth: Shadow of Mordor Game of the Year Edition, the expanded version of the critically acclaimed videogame developed by Monolith, in various regions. The game is planned for release in other regions on May 8th. Continue reading Middle-earth: Shadow of Mordor Game of the Year Edition Is Now Available
Warhammer 40K: Regicide – Early Access Kill Trailer
Hammerfall Publishing has released a Steam Early Access trailer for Warhammer 40K: Regicide. Warhammer 40K: Regicide is a strategy, featuring powered-up pieces and variable battlefields; featured in the rich and celebrated lore of the Warhammer 40,000 universe. Enjoy! Continue reading Warhammer 40K: Regicide – Early Access Kill Trailer
Former Epic Games Artist Shows off Incredible Landscapes in Unreal Engine 4
Former Epic Games artist, Krzysztof Teper, has shared some incredible shots from landscapes created in Unreal Engine 4. Krzysztof’s work shows what gamers can expect from current-gen open-world games in Unreal Engine 4. That is of course if developers are able to include such detailed environments in their games. Enjoy! Continue reading Former Epic Games Artist Shows off Incredible Landscapes in Unreal Engine 4
MKX – New Patch Scheduled For Tomorrow, Will Bring The PC Version To Parity With The Console Version
NetherRealm Studios’ Ed Boon revealed in a livestream that a new update is planned to go live tomorrow that will bring the PC version to parity with the console version. As Ed Boon noted, there are huge improvements coming to the PC version via this update. Continue reading MKX – New Patch Scheduled For Tomorrow, Will Bring The PC Version To Parity With The Console Version