The major performance patch for Batman: Arkham Knight has just been released. While SLI and Crossfire are still not working properly, we decided to give this game a go. And, to be honest, we were really shocked with the game’s new graphics options/suggestions. According to its VRAM indicator, a GPU with at least 3GB of VRAM is required for Normal and High Textures. Enabling these textures on our GTX690 brought massive amounts of stuttering. Therefore, we decided to capture some screenshots and compare the game’s Low and High textures. Continue reading Batman: Arkham Knight – Post-Patch – Low versus High Textures Comparison Screenshots
Total War: Warhammer Gets New In-Engine Cinematic Trailer, Introducing The Dwarfs
SEGA has released a new in-engine cinematic trailer for Total War: Warhammer, thus giving us the first look at the game’s underground battles. This new trailer uses in-engine models and animations to introduce the sturdy, redoubtable Dwarfs, one of four playable races in Total War: Warhammer. Enjoy! Continue reading Total War: Warhammer Gets New In-Engine Cinematic Trailer, Introducing The Dwarfs
Metal Gear Solid V: The Phantom Pain – PC Performance Analysis
On September 1st, two highly anticipated games got released on the PC. The first was Mad Max from Avalanche and the second is no other than Metal Gear Solid V: The Phantom Pain. And as you may have guessed, this is another stellar PC port. And to be honest, this was to be expected. After all, Metal Gear Solid V: Ground Zeroes was one of our most optimized PC games of 2014. Continue reading Metal Gear Solid V: The Phantom Pain – PC Performance Analysis
Inner Chains Officially Announced – FPS Horror Game Powered By Unreal Engine 4
Telepaths’ Tree today officially announced Inner Chains – a new FPS horror PC game running on Unreal Engine 4, that promises to throw gamers into a graphically stunning, dangerous and mysterious world. In order to celebrate this announcement, Telepaths’ Tree released the game’s first trailer and screenshots that can be viewed below. Continue reading Inner Chains Officially Announced – FPS Horror Game Powered By Unreal Engine 4
Tinertia – Dynamic Action-platformer – Fully Releases Today On Steam
Candescent Games and Section Studios, along with indie games partner Reverb Triple XP, announced that their dynamic action-platformer Tinertia will officially leave Early Access and launch on Steam today. Continue reading Tinertia – Dynamic Action-platformer – Fully Releases Today On Steam
Batman: Arkham Knight – Interim Performance Patch Now Available, Future Patch Notes Revealed
Warner Bros and Rocksteady have finally released the Interim performance patch for Batman: Arkham Knight. This patch brings optimizations for system memory and VRAM usage, reduces frame rate hitches, fixes hitches when running on mechanical hard drives and improves performance on all GPUs. Continue reading Batman: Arkham Knight – Interim Performance Patch Now Available, Future Patch Notes Revealed
Grandia II Anniversary Edition – New Update Enables 60FPS Battles, Adds Native 4K Resolution Support
A couple of days ago, GungHo Online Entertainment America released the Anniversary Edition of Grandia II on Steam. And as you may know, at its time of release this version was locked at 30fps. Well good news everyone as its development team has released a new update that enables 60fps battles (the game is still not fully unlocked to 60fps, but at least this is better than nothing). Continue reading Grandia II Anniversary Edition – New Update Enables 60FPS Battles, Adds Native 4K Resolution Support
Metal Gear Solid V: The Phantom Pain – Low versus Extra High Comparison Screenshots
Green Man Gaming has provided us with a review code for Metal Gear Solid V: The Phantom Pain, and below you can view some comparison screenshots between the game’s Low and Extra High settings. And as we can see, there aren’t many noticeable differences between these two settings. Continue reading Metal Gear Solid V: The Phantom Pain – Low versus Extra High Comparison Screenshots
Unreal Engine 4 – Showdown Cinematic VR Demo Now Available
Epic Games has released the direct capture of the Unreal Engine 4 Showdown demo that takes us through a guns-blazing scenario where ammo and debris slices through the environment in slow motion. Available for free through the Epic Games launcher, Showdown is compatible with Oculus DK2 and up, Sony PlayStation Morpheus, and HTC Vive SteamVR. Enjoy! Continue reading Unreal Engine 4 – Showdown Cinematic VR Demo Now Available
Need for Speed – New Trailer Details Five Ways To Play The Game, Features New Gameplay Footage
Electronic Arts has released a new trailer for Ghost Games’ upcoming Need For Speed title. According to this video, there will be five ways to play; Speed, Style, Build, Crew, and Outlaw. Players will be able to combine all five to create that “perfect Need for Speed moment; driving insanely fast, sliding through a corner in your customized ride alongside your friends, whilst being chased by the cops.” Enjoy! Continue reading Need for Speed – New Trailer Details Five Ways To Play The Game, Features New Gameplay Footage