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Metal Gear Solid V: The Phantom Pain – Low versus Extra High Comparison Screenshots

Green Man Gaming has provided us with a review code for Metal Gear Solid V: The Phantom Pain, and below you can view some comparison screenshots between the game’s Low and Extra High settings. And as we can see, there aren’t many noticeable differences between these two settings.

Sure thing, there are slightly better textures, higher quality shadows, ambient occlusion and better LOD in Extra High, however – and especially during night when there aren’t any nearby light sourecs – it’s really hard distinguishing them.

As always, Extra High is on the left whereas Low is on the right.

Enjoy and stay tuned for our PC Performance Analysis!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email