Hitman Is Now Officially An Episodic Triple-A Title, New Details Unveiled

Io-Interactive today released further details for HITMAN which launches on March 11th for the PC. As the press release reads, a change to the release structure, sees HITMAN become a truly episodic AAA game experience, with a major live component, where players will perform contract hits on powerful, high-profile targets in exotic locations around the world. Continue reading Hitman Is Now Officially An Episodic Triple-A Title, New Details Unveiled

Arma 3 – 2016 Plans Detailed – Arma 3 Eden Update In February, Arma 3 Apex Expansion Coming Later In 2016

Bohemia Interactive today revealed some of their plans for Arma 3 in 2016. Via a new video blog, Creative Director Jay Crowe provides an overview of the ten most significant highlights of 2015, and a list of the ten most important things to look forward to in the upcoming year. Continue reading Arma 3 – 2016 Plans Detailed – Arma 3 Eden Update In February, Arma 3 Apex Expansion Coming Later In 2016

Monster Hunter Online To Be Visually Enhanced With AMD’s TressFX Technology

AMD has announced that it has partnered with Tencent Games in order to visually enhance Monster Hunter Online, as well as bring a number of performance optimizations to it. As a result, Tencent Games will release a patch for Monster Hunter Online later this month that will introduce AMD’s TressFX technology to it. Continue reading Monster Hunter Online To Be Visually Enhanced With AMD’s TressFX Technology

Homeworld: Deserts of Kharak – New Developer Diary Shows First Gameplay Footage

Gearbox has released a new developer diary for Homeworld: Deserts of Kharak, in which we learn how the team at Blackbird Interactive brought the feeling of Homeworld to the deserts of Kharak. In addition, this dev diary features the first gameplay footage from Homeworld: Deserts of Kharak (starts at around 2:40) so make sure to watch the video if you are interested in this RTS title. The game releases on January 20th. Enjoy! Continue reading Homeworld: Deserts of Kharak – New Developer Diary Shows First Gameplay Footage

Capcom Game Studio Vancouver Will Start Utilizing Unreal Engine 4 For Its Future Projects

Capcom today confirmed that Capcom Game Studio Vancouver, the development studio behind the acclaimed Dead Rising franchise, will begin working with Epic Games to utilize Unreal Engine 4 for its upcoming projects. More details on these as yet unannounced future games will be available at a later date. Continue reading Capcom Game Studio Vancouver Will Start Utilizing Unreal Engine 4 For Its Future Projects

The Division – E3 2013/2014 Build Versus Latest Build Comparison

With the release of The Division’s latest official trailer, we decided to take a look and see whether it could match its early E3 gameplay trailers that were showcased back in 2013 and 2014. So below you can find some comparison screenshots between these builds, showcasing some of the changes that have been made to Ubisoft’s upcoming title. Continue reading The Division – E3 2013/2014 Build Versus Latest Build Comparison

Tom Clancy’s Rainbow Six: Siege – Update 1.3 Is Now Available On The PC

Ubisoft has released a new update for the PC version of Tom Clancy’s Rainbow Six: Siege. According to its release notes, this update further improves the game’s cheating countermeasures, adds a configuration that allows to turn on insta-kill for Defenders that go outside their zone during the preparation phase, fixes a bug that allowed players to exit their zone during the preparation phase, and comes with various online fixes. You can read its complete changelog below. Continue reading Tom Clancy’s Rainbow Six: Siege – Update 1.3 Is Now Available On The PC