Tom Clancy’s Ghost Recon: Wildlands – PC Performance Analysis

Tom Clancy’s Ghost Recon: Wildlands is a game that a lot of PC gamers were looking forward to. This new Ghost Recon game is an open-world online tactical third-person/first-person hybrid that supports both solo and four-player co-op. Tom Clancy’s Ghost Recon: Wildlands is powered by the latest version of the AnvilNext Engine, so it’s time now to see how this title performs on the PC platform. Continue reading Tom Clancy’s Ghost Recon: Wildlands – PC Performance Analysis →

Voodoo Vince: Remastered will be released on April 18th on both Steam and Windows Store

Beep Games announced today that the remastered version of Voodoo Vince will be released on April 18th. Voodoo Vince: Remastered will be coming on both Steam and the Windows Store, and in order to celebrate this announcement, Beep Games released a new trailer for it that can be viewed below. Continue reading Voodoo Vince: Remastered will be released on April 18th on both Steam and Windows Store →

AMD Radeon Crimson ReLive Edition 17.3.1, improves performance in Tom Clancy’s Ghost Recon Wildlands

AMD has just released a new driver for its graphics cards. According to the release notes, the AMD Radeon Software Crimson ReLive Edition 17.3.1 driver offers up to 6% performance improvement (measured on Radeon RX 480) when compared to its previous version, and adds a Crossfire profile for it. Continue reading AMD Radeon Crimson ReLive Edition 17.3.1, improves performance in Tom Clancy’s Ghost Recon Wildlands →

Funcom will invest $5-10 million into the development of Conan Exiles

Funcom has revealed the future of Conan Exiles, the studio’s open world survival game. According to the press release, Funcom is fully committed to making sure Conan Exiles has a successful Early Access period, and will be investing another $5-10 million into the development before final launch. Continue reading Funcom will invest $5-10 million into the development of Conan Exiles →

New GDC 2017 trailers released for the Mizuchi Engine & the Xenko Next Level Game Engine

Silicon Studio has released two new GDC 2017 trailers for the Mizuchi Engine and the Xenko Next Level Game Engine, showcasing what developers can achieve with these new two game engines. Mizuchi is a high-powered real-time rendering engine that supports physically based rendering concepts, while Xenko is described as an open-source C# game engine designed for the future of gaming. Enjoy! Continue reading New GDC 2017 trailers released for the Mizuchi Engine & the Xenko Next Level Game Engine →