SEGA and Creative Assembly acquire Crytek Black Sea

Crytek today confirmed the sale of its Black Sea Studio to SEGA Europe and UK-based developer, Creative Assembly. According to the press release, the sixty-strong development team in Bulgaria will now operate as Creative Assembly Sofia under its new ownership.

Crytek’s Managing Director, Avni Yerli, said:

“In the past few weeks, we have worked closely with Creative Assembly and the team in Sofia to ensure that the talented staff at Crytek Black Sea would be well taken care of. We are delighted to be able to announce that SEGA’s acquisition of Crytek Black Sea has been finalized along with the studio’s transition from Crytek to Creative Assembly. This change is a part of the essential steps we are taking to re-focus on our core competencies and ensure Crytek is a healthy and sustainable business moving forward. We would like to thank the Sofia team for their passion and dedication and are looking forward to seeing them do great things as part of Creative Assembly.”

In unrelated news, it’s worth noting that this is the first GDC in which Crytek did not release any tech trailer for its game engine, the CRYENGINE.

From the looks of it, Crytek will really struggle to regain its gaming status. After all, the team is not currently working on any triple-A game and we can’t think of any triple-A game that will be powered by CRYENGINE (as Star Citizen is now powered by Amazon’s Lumberyard Engine).

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email