Tom Clancy’s Ghost Recon: Wildlands – Day-1 patch detailed


Tom Clancy’s Ghost Recon: Wildlands has just been released and Ubisoft has detailed its day-1 patch. According to the team, the day-1 patch comes with PC Control and anti-cheat protection optimizations, as well as performance and graphic optimizations.

In addition, this first patch for Tom Clancy’s Ghost Recon: Wildlands packs various co-op fixes regarding missions synchronization, replication, and online mechanics, and fixes various progression blockers and immersion breakers for its missions.

This patch will be auto-downloaded from Steam or UPLAY, and you can read its complete changelog below.

Our PC Performance Analysis will go live in a few hours, so stay tuned for more!

Tom Clancy’s Ghost Recon: Wildlands – Day-1 Changelog:

1. PC Version

A great number of improvements have been made to the PC version of Ghost Recon Wildlands since the Open Beta.

Some examples of fixed issues:

  • Vehicle improvements
    • Ramming debug and improvements
    • Destruction debug
    • Handling still ongoing
  • Graphic glitches
  • Several multi GPU graphical corruptions
  • Stability
    • Performance and graphic optimizations
    • Reduced crashes
  • Player experience:
    • Fluidity in game
    • Weapon optimizations
  • PC Control optimization
  • Anti-cheat protection optimization

2. Gameplay & Missions
We fixed various progression blockers and immersion breakers for our missions.

3. Co-op & Connectivity
Various co-op fixes regarding missions synchronization, replication, and online mechanics.

4. Player experience

We worked on several aspects in order to improve the player experience:

  • Vehicle improvements
    • Ramming debug and improvements
    • Destruction debug
    • Handling still ongoing
  • Weapon optimizations
  • Graphic glitches fixed

Some exposition adjustments were made in order to ensure clarity and ergonomics, specifically on:

  • Lobby
  • TacMap
  • Cartel Overview
    We also added pop-ups to document the player on the game progression.

5. Stability
We have kept working on improving the game’s stability through:

  • Various crash fixes
  • Performance improvements
  • Framerate improvement
    • Stream improvement
    • Memory optimization