Steam’s database is one of the most trustworthy places for leaks of games that were/are coming to the PC. However, this place has also hinted at some games that were considered at some point – but never got the green light – to be released on the PC. One of them was Halo 3 and it appears that the first Destiny was also considered to hit the PC via Steam. Continue reading The first Destiny was, at some point, considered to be released on the PC via Steam
Cinematic mod: Awakening aims to expand and overhaul Half-Life 2’s world, demo is now available
Remember the FakeFactory Cinematic mod for Half-Life 2. Well, NervenHölle-Team is currently working on an expanded version of it that aims to overhaul Half-Life 2’s universe. Cinematic mod: Awakening uses the Cinematic Mod 2013 platform with additional work being done by third-party/community members, and all work is done with the permission of FakeFactory’s author. Continue reading Cinematic mod: Awakening aims to expand and overhaul Half-Life 2’s world, demo is now available
Hellblade: Senua’s Sacrifice – PC Performance Analysis
Hellblade: Senua’s Sacrifice is an indie title from Ninja Theory that caught our attention the moment it was announced thanks to its gorgeous visuals and its bizarre theme. The game is powered by Unreal Engine 4 and even though it’s not as advanced as Gears of War 4, it’s easily one of the best UE4-powered games to date. Continue reading Hellblade: Senua’s Sacrifice – PC Performance Analysis
Guard Duty is a Source Engine remake of the classic Half-Life: Blue Shift
Tripmine Studios has released some new comparison screenshots between its upcoming remake of Half-Life: Blue Shift in Source Engine, Guard Duty, and its original version. Guard Duty is total conversion mod, aiming to be composed of entirely custom content. In other words, think of it as the Black Mesa mod for Blue Shift. Continue reading Guard Duty is a Source Engine remake of the classic Half-Life: Blue Shift
Here is almost 40 minutes of gameplay footage from the PC version of Middle-earth: Shadow of War
Warner Bros has released a new video from a recent livestream, showing almost 40 minutes of gameplay footage from Middle-earth: Shadow of War. In this video, Monolith introduced the Cirith Ungol Shadow Of War Region. Moreover, Monolith revealed that the game was running on the PC (and on Windows 10). Enjoy (gameplay footage starts at 8:00)! Continue reading Here is almost 40 minutes of gameplay footage from the PC version of Middle-earth: Shadow of War
GoldenEye: Source – New version released, comes with a Server blacklist feature
The team behind GoldenEye: Source, the multiplayer total conversion modification of Half-Life 2, has released a brand new version of it. This new version comes with a Server blacklist feature in order to protect players from malicious servers. Continue reading GoldenEye: Source – New version released, comes with a Server blacklist feature
First 3DMark score for Intel’s new Coffee-Lake i7 8700K, faster than i7 7700K & AMD Ryzen 7 1700X
Intel will officially unveil its 8th generation “Coffee Lake” CPUs on August 21st and it appears that the first 3DMark score has surfaced. According to the physics test – which is a CPU-only test – Intel’s i7 8700K is faster than its predecessor, the Intel Core i7 7700K, as well as both of AMD’s Ryzen 7 and Ryzen 5 CPUs. Continue reading First 3DMark score for Intel’s new Coffee-Lake i7 8700K, faster than i7 7700K & AMD Ryzen 7 1700X
AMD Navi 7nm GPU’s to have Advanced AI Acceleration Hardware
AMD’s future generation of graphics cards are in the foreseeable future with a name already that is basically all we know about the GPU’s themselves until now… ‘Navi’ will also be featuring AI Acceleration Hardware.
Continue reading AMD Navi 7nm GPU’s to have Advanced AI Acceleration Hardware
Ni no Kuni is now fully playable and runs great via Vulkan on RPCS3
The team behind the best emulator for Playstation 3, RPCS3, has released a new version and we are happy to report that the first Ni no Kuni game is now almost fully playable on it. What’s also interesting is that some flickering issues that were present with the Vulkan API have been addressed, and there have been some noticeable performance improvements. Continue reading Ni no Kuni is now fully playable and runs great via Vulkan on RPCS3
Assassin’s Creed: Origins – New video details the new combat system mechanics & gladiator arenas
Ubisoft and IGN have shared a new gameplay video for Assassin’s Creed: Origins in which game director Ash Ismail walks us through every aspect of the brand new combat system and the gladiator arenas. Assassin’s Creed: Origins will feature a brand new combat system that seems inspired by other third-person games like Dark Souls. Continue reading Assassin’s Creed: Origins – New video details the new combat system mechanics & gladiator arenas