Assassin’s Creed: Origins – New video details the new combat system mechanics & gladiator arenas

Ubisoft and IGN have shared a new gameplay video for Assassin’s Creed: Origins in which game director Ash Ismail walks us through every aspect of the brand new combat system and the gladiator arenas. Assassin’s Creed: Origins will feature a brand new combat system that seems inspired by other third-person games like Dark Souls.

The game will feature two attack moves (the light attack and the heavy attack) via which players can create combos. Players will be able dodge, shield themselves from frontal attacks, and parry enemy attacks so they can stunt their enemies. All these actions will build up the adrenaline meter which will allow players to unleash devastating attacks. Assassin’s Creed: Origins will also have more varied enemies, promises to make the fights harder, and will feature boss fights.

Regarding the gladiator arenas, Assassin’s Creed: Origins will feature multiple arenas across its world. Players will fight in small arenas as well as huge Colosseums. While the arenas will be optional, their initial introduction is through the main quest. In some arenas players will have specific weapons to use only, and in others they can use their own weapons. Naturally, each arena will have a unique boss that will stand out from all the other enemies.

Assassin’s Creed: Origins is currently planned for an October 27th release.


Assassin's Creed Origins: Combat and Arena Deep Dive - IGN First

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email