Overkill has shared the first dev diary for its upcoming The Walking Dead game in which it revealed the game’s first in-engine footage. This video shows some of the interior environments, as well as some exterior shots of some buildings. Continue reading First in-engine footage revealed for Overkill’s The Walking Dead game
The Darkness 2 is now available for free on Humble Bundle for the next 48 hours
Hunble Bundle is currently offering free copies of The Darkness 2 for the next 48 hours. The Darkness 2 is an intense first person shooter that – according to its description – delivers a twisted and gripping narrative of tragedy, modern crime drama, and supernatural horror. Continue reading The Darkness 2 is now available for free on Humble Bundle for the next 48 hours
AMD Radeon Adrenalin 18.3.4 driver is now available, optimized for Far Cry 5
AMD has released a new driver for its graphics cards. According to the release notes, the AMD Radeon Adrenalin 18.3.4 driver is optimized Ubisoft’s latest open-world title, Far Cry 5. Continue reading AMD Radeon Adrenalin 18.3.4 driver is now available, optimized for Far Cry 5
New trailer for Pillars of Eternity II: Deadfire showcases its key features
Obsidian Entertainment, in partnership with Versus Evil, today revealed their new ‘features’ trailer for Pillars of Eternity II: Deadfire. In this trailer, we get a sneak peek of the new adventure that awaits us in Pillars of Eternity II: Deadfire, sequel to the award-winning, party-based RPG Pillars of Eternity. Continue reading New trailer for Pillars of Eternity II: Deadfire showcases its key features
Here are the first WIP screenshots for PlayerUnknown’s Battlegrounds’ new island
NVIDIA and Bluehole have revealed the first WIP screenshots for the new island that will be coming to PlayerUnknown’s Battlegrounds. This map will be 4x4km, meaning that it will be a much smaller map and should give players all a much more intense and faster paced Battle Royale experience. Continue reading Here are the first WIP screenshots for PlayerUnknown’s Battlegrounds’ new island
New Gundam Breaker is coming to the PC on June 22nd
Back in February, we informed you about the possibility of the new Gundam Breaker game coming to the PC. And it appears that we were right. Bandai Namco’s official Twitter account has revealed that the game will be coming to the PC on June 22nd. Continue reading New Gundam Breaker is coming to the PC on June 22nd
RPCS3, the best Playstation 3 emulator, received huge rendering improvements
The team behind the best Playstation 3 emulator, RPCS3, has announced some new and huge rendering improvements that it has implemented to its emulator. As the development team noted, kd-11 has re-written the Texture Instructions, allowing texture inputs to use the srgb colorspace (which basically fixed Bloom and Shadows in all Unreal Engine 3 titles). Continue reading RPCS3, the best Playstation 3 emulator, received huge rendering improvements
Sea of Thieves PC Performance Analysis
Sea of Thieves is a new shared-world adventure game from Rare that is available exclusively on Microsoft’s platforms, allowing players to take the role of a pirate and sail the seas of a fantastical world. The game has just been released so it’s time to benchmark it and see how it performs on the PC platform. Continue reading Sea of Thieves PC Performance Analysis
Far Cry 5 appears to be running smoothly on the PC, no 100% CPU usage, no stuttering
Far Cry 5 releases in a couple of days and Ubisoft has provided us with a review code for it. And from the looks of it, this latest part in the Far Cry series runs extremely well on the PC platform. So while our PC Performance Analysis will most likely go live tomorrow, we thought you would be interested in some early performance impressions. Continue reading Far Cry 5 appears to be running smoothly on the PC, no 100% CPU usage, no stuttering
Ghost of a Tale receives its biggest update, resolves the vast majority of bugs
SeithCG has released the biggest update for Ghost of a Tale. According to the release notes, this patch enables the ambient sounds in the catacombs, harbor, great hall and shore, a bug that forced the camera to be too close to Tilo after reloading a save, and improves sounds during dialogs. Continue reading Ghost of a Tale receives its biggest update, resolves the vast majority of bugs