Despite its flaws, Yakuza 0 is a game that I really enjoyed on the PC (Nick also liked it and you can read his review here). As such, I’m happy to report today that Yakuza Kiwami is coming to the PC on February 19th. Continue reading Yakuza Kiwami is coming to the PC on February 19th
Hitman 2 Patch 2.13 adds Launcher Benchmark option, brings several game improvements and new content
IO Interactive has released a brand new update for Hitman 2. According to the release notes, this patch brings hundreds of improvements, fixes and tweaks to the entire game across all platforms that will greatly improve the overall experience, and packs some PC-specific tweaks and features. Continue reading Hitman 2 Patch 2.13 adds Launcher Benchmark option, brings several game improvements and new content
Metro Exodus will be using the Denuvo anti-tamper tech
Deep Silver and 4A Games have just updated the Steam store page of Metro Exodus, revealing that this new Metro game will be using the Denuvo anti-tamper tech. Unfortunately, and while the game is available for pre-order and releases in less than a month, the team has not announced yet its PC system requirements. Continue reading Metro Exodus will be using the Denuvo anti-tamper tech
Gameplay footage from the cancelled version of True Crime: Hong Kong/Sleeping Dogs
Sleeping Dogs was one of the most beautiful and cool open-world games in the previous generation. Inspired by movies like Infernal Affairs, this game put you in the shoes of an undercover police offer that has to infiltrate – and destroy from the inside – the Sun On Yee Triad organization. Continue reading Gameplay footage from the cancelled version of True Crime: Hong Kong/Sleeping Dogs
First benchmark surfaces for the NVIDIA GeForce GTX 1660Ti
It appears that the NVIDIA GeForce GTX 1660Ti is real as the first Ashes of the Singularity benchmark has surfaced online. According to the results, the PC system that was equipped with this latest GPU was 1200 points faster than a similar featuring an NVIDIA GeForce GTX1060. Continue reading First benchmark surfaces for the NVIDIA GeForce GTX 1660Ti
New trailer released for the Unreal Engine 4-powered Halo fan game, Project: Contingency
Back in 2014, we informed you about a Halo fan game that was built using Epic’s Unreal Engine 4, Project: Contingency. This Halo game was originally using Crytek’s CRYENGINE but the team has decided to switch engines, and yesterday a new trailer surfaced. Continue reading New trailer released for the Unreal Engine 4-powered Halo fan game, Project: Contingency
Monster Hunter World January 22nd Update will add support for ultrawide (21:9) resolutions
Capcom has announced that a new PC patch will be released on January 22nd. Among various bug fixes (that have not been detailed yet), this update will officially add support for ultrawide (21:9) monitors/resolutions. Continue reading Monster Hunter World January 22nd Update will add support for ultrawide (21:9) resolutions
New Just Cause 4 patch brings stability improvements, adds support for different refresh rates
Avalanche Studios has released a brand new patch for Just Cause 4. This second PC patch is 2.9GB in size and focuses on fixing the most common crashes PC users were experiencing. As such, this update brings major stability improvements and packs a rendering fix when disabling Ambient Occlusion Graphics option. Continue reading New Just Cause 4 patch brings stability improvements, adds support for different refresh rates
Metroid Prime gets an AI-enhanced ESRGAN HD texture pack, improves more than 9000 textures
Metroid fans, here is something special for you today. Resetera’s member ‘collige‘ has released a HD Texture Pack for Metroid Prime using AI-enhanced techniques like ESRGAN that weights around 1.8GB. And as with all AI-enhanced HD texture packs, this one will improve the game’s textures while also retain its style and atmosphere. Continue reading Metroid Prime gets an AI-enhanced ESRGAN HD texture pack, improves more than 9000 textures
Mortal Kombat 11 promises to be better on the PC than Mortal Kombat X but beta won’t launch for it
In an interview with PCGamer, Mortal Kombat 11’s Lead Designer Paulo Garcia claimed that the PC version will be better optimized than Mortal Kombat X. The PC version of this upcoming fighting game will be handled by QLOC; a team that has successfuly ported numerous consoles games to the PC. Continue reading Mortal Kombat 11 promises to be better on the PC than Mortal Kombat X but beta won’t launch for it