Codemasters has released a brand new update for its latest F1 racing game, F1 2019. According to the release notes, patch 1.07 adds official support for both NVIDIA’s DLSS and AMD’s FidelityFX tech. Continue reading F1 2019 Patch 1.07 adds support for NVIDIA DLSS and AMD FidelityFX
Serious Duke 3D, Duke Nukem 3D remake in Serious Sam 3, is complete and available for download
Duke Nukem 3D fans, here is something special for you today. Back in May, we informed you about a Duke Nukem 3D remake in the Serious Sam 3 Engine. Titled Serious Duke 3D, this fan project aimed to remake the first five levels from Duke Nukem 3D’s first episode. And we are happy to report today that this project is now complete and available for download. Continue reading Serious Duke 3D, Duke Nukem 3D remake in Serious Sam 3, is complete and available for download
Here are 20 minutes of gameplay footage from Mount and Blade II: Bannerlord
Mount and Blade II: Bannerlord has been in development for ages now. To be honest I was never interested in this game since I found the first one mediocre at best. Bannerload looks better, that’s for sure, but still far from something interesting, at least for me.
Continue reading Here are 20 minutes of gameplay footage from Mount and Blade II: Bannerlord
Stay in the Light patch 1.2 improves ray tracing and AI, adds new & refined environments
While it’s not a triple-A games, Stay in the Light is the first game that requires a Ray Tracing graphics card. Sunside Games, developers of this game, has recently released a new patch for it that – among other things – improves its Ray Tracing effects. Continue reading Stay in the Light patch 1.2 improves ray tracing and AI, adds new & refined environments
New Guilty Gear and The King of Fighters XV have been officially announced
SNK and Arc System Works have officially announced The King of Fighters XV and the next part in the Guilty Gear series. In order to celebrate these announcements, the teams have released two teaser trailers that you can find below. Continue reading New Guilty Gear and The King of Fighters XV have been officially announced
The Dark Knight, The Matrix & Blade Runner 2049 real-time scenes in Unreal Engine 4 with Ray Tracing
Take a look at the header image. Lovely, right? Well, here is something you wouldn’t expect to hear: this isn’t from the The Dark Knight Batman movie. This is a recreation in Unreal Engine 4 with Ray Tracing, running in real-time on an NVIDIA GeForce RTX2080Ti. Continue reading The Dark Knight, The Matrix & Blade Runner 2049 real-time scenes in Unreal Engine 4 with Ray Tracing
First Dragon Ball Z mod released for Sekiro: Shadows Die Twice, allows you to play as Krillin
Now here is a really cool mod for all Sekiro and DBZ fans out there. Modder ‘huckleberrypie’ has released the first Dragon Ball Z mod for Sekiro: Shadows Die Twice, allowing players to play as Krillin. As with most player/character mods, though, this is a simply 3D model swapper and nothing more. Continue reading First Dragon Ball Z mod released for Sekiro: Shadows Die Twice, allows you to play as Krillin
This mod for The Witcher 3 allows you to cast meteors, tornadoes, summon golems & more
Modder ‘menschfeind13’ released a pretty cool mod for The Witcher 3. The “Magic Spells for Signs” mod brings new magic abilities to The Witcher 3, allowing players to cast meteors and tornadoes, summon golems and more. Continue reading This mod for The Witcher 3 allows you to cast meteors, tornadoes, summon golems & more
Epic’s Tim Sweeney on Unreal Tournament: “we don’t know how to “finish” UT, it hadn’t found its essence”
As we all know, Epic Games was working on an experimental version of Unreal Tournament for the PC. That experiment involved the entire UT community as the game was developed with their feedback. However, and in order to develop Fortnite Battle Royale, Epic Games decided to “borrow” the core team of UT. As such, its development was ceased and Tim Sweeney has finally commented on whether we’ll ever see a finished version of it. Continue reading Epic’s Tim Sweeney on Unreal Tournament: “we don’t know how to “finish” UT, it hadn’t found its essence”
Tim Sweeney: Cloud saves are coming to more games next week, comments on forums & wishlists
Tim Sweeney, CEO of Epic Games, has shared on Twitter some new details about the Epic Games Store. According to Sweeney, the team will expand support for Cloud Saves soon, and will be making improvements to reduce duplicate account creation. Continue reading Tim Sweeney: Cloud saves are coming to more games next week, comments on forums & wishlists