The Dark Knight, The Matrix & Blade Runner 2049 real-time scenes in Unreal Engine 4 with Ray Tracing

Take a look at the header image. Lovely, right? Well, here is something you wouldn’t expect to hear: this isn’t from the The Dark Knight Batman movie. This is a recreation in Unreal Engine 4 with Ray Tracing, running in real-time on an NVIDIA GeForce RTX2080Ti.

YouTube’s ‘sertac tasdemir’ has recreated scenes from multiple movies in Unreal Engine 4. In order to come as close to the films as possible, Tasdemir took advantage of Ray Tracing and the results are exceptional.

Tasdemir has recreated scenes from The Dark Knight, Inception, Oblivion, The Matrix and Blade Runner 2049 in Unreal Engine 4 that look absolutely stunning. The fact that these are also real-time scenes is something that definitely puts a smile on my face, and that’s because one day PC games may look this good.

Now I’ll be honest here; I’ll be surprised if next-gen games will be able to come close to the image fidelity of these scenes. Also, these scenes are static (which obviously makes them easier to be made). Still, these remakes look gorgeous so I had to share them with you.

From what I know, sertac tasdemir has not made these scenes available to the public. As such, there is no way you can download and run these scenes on your PCs. That’s a bummer, however, we can all enjoy the following videos.

Enjoy!

UE4.23.0 P3 Raytrace | Matrix Sentinel & Dojo | Quick Test | RTX 2080ti

UE4.22.3 Raytrace | The Dark Night | Batmobile | Lighting Training | RTX 2080ti

UE4.22.3 | Raytrace | Blade Runner 2049 | Lighting Training | RTX2080 ti

UE4.22.3 Raytrace | Inception scene | RTX 2080 ti

UE4.23.0 P3 Raytrace | Oblivion | SSGI & HDRIbackdrop | RTX 2080ti

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email