Codemasters has released a brand new update for its latest F1 racing game, F1 2019. According to the release notes, patch 1.07 adds official support for both NVIDIA’s DLSS and AMD’s FidelityFX tech.
To be honest, I’m a bit surprised to see Codemasters adding DLSS support. This latest F1 game already runs incredibly fast on current-gen graphics cards. Still, and by using this tech, RTX2080 and RTX2070 owners may actually be able to run the game in 4K resolutions.
On the other hand, I’m pretty sure that all AMD NAVI owners will appreciate the inclusion of FidelityFX. FidelityFX is currently available exclusively on the NAVI GPUs, and promises to increase image fidelity without any major performance loss.
F1 2019 update 1.07 also reduces GPU usage in the front end, enables HDR for when running in DX12 on PC, and packs other fixes and stability improvements.
As always, Steam will download this update the next time you launch its client, and below you can find its complete changelog.
F1 2019 Patch 1.07 Release Notes
- League AI difficulty now goes up to 110
- F2 cars will no longer start sprint races or one-shot qualifying with cold tyres
- F1 setups can no longer be applied to F2 cars
- Grid penalties now apply correctly after taking new parts out-with the initial allocation between qualifying and race
- France pitlane has been updated for the 2019 season
- Cars are now less cautious of unsafe releases in the pitlane
- Nvidia Deep Learning Super Sampling (DLSS) and AMD FidelityFX Upscaling and FidelityFX Sharpening are now available as Anti-Aliasing options on applicable devices
- HDR is now selectable when running in DX12 on PC
- Report codes are now shown on the pause menu in all game modes
- Stopped players on Xbox One from being able to invite to Ranked sessions by using Party Chat
- Reduced GPU usage in the front end
- F2 wet tyres will now have a longer life
- Helicopters are no longer flying at increased speeds
- Various other fixes and stability improvements