Category Archives: Video-News

God of War 3, Gran Turismo 5, Killzone 2, Resident Evil: Code Veronica X, and more running on the latest version of RPCS3

The RPCS3 team has released a new version of its PlayStation 3 emulator. RPCS3 Version 0.0.40 comes with major improvements to the SPUs, something that will significantly improve performance on a wide range of CPUs. So, I’ve decided to share some videos that showcase a number of PS3 games running on this latest version of RPCS3. Continue reading God of War 3, Gran Turismo 5, Killzone 2, Resident Evil: Code Veronica X, and more running on the latest version of RPCS3 →

Here’s Death Stranding 2, running at 8K on an NVIDIA RTX 5090 with Ray Tracing & ReSTIR G.I.

YouTube’s ‘Beyond Dreams’ has shared a video, showcasing a modded version of Death Stranding 2 on an NVIDIA GeForce RTX 5090 at 8K. The biggest feature in this video is the latest version is the ReSTIR GI, which can be used with Complete RT. So, let’s take a look at it. Continue reading Here’s Death Stranding 2, running at 8K on an NVIDIA RTX 5090 with Ray Tracing & ReSTIR G.I. →

Take a Look at The Witcher 4 GDC 2026 RTX Mega Geometry Foliage Tech Demo Running on an NVIDIA RTX 5090

At GDC 2026, NVIDIA and CD Projekt RED presented a new tech demo for The Witcher 4. That tech demo took full advantage of RTX Mega Geometry and used real-time Path Tracing. And although the demo is not available for download, we can at least take a look at it. Continue reading Take a Look at The Witcher 4 GDC 2026 RTX Mega Geometry Foliage Tech Demo Running on an NVIDIA RTX 5090 →

Someone has debunked all the “visual issues” of NVIDIA DLSS 5

Last month, NVIDIA revealed DLSS 5, which aims to bring major visual improvements to PC games. And, since DLSS 5 uses AI, a lot jumped on the hate bandwagon. Funnily enough, a lot of misinformation spread out in the blink of an eye. However, if you had a pair of working eyes, you’d know that all of the reported visual anomalies and issues are not caused by DLSS 5. Continue reading Someone has debunked all the “visual issues” of NVIDIA DLSS 5 →