Category Archives: Patches

First Marvel’s Spider-Man Remastered Patch improves DLSS, Ray Tracing, Stability & HBAO+

Nixxes has just released the first PC patch for Marvel’s Spider-Man Remastered. According to the release notes, this update improves overall stability, NVIDIA’s DLSS, Ray Tracing and HBAO+. Continue reading First Marvel’s Spider-Man Remastered Patch improves DLSS, Ray Tracing, Stability & HBAO+

Stray PC Update #3 released, improves low FPS camera controls, fixes collision issues and crashes

BlueTwelve Studio has released a brand new patch for Stray. According to the release notes, PC Update #3 packs additional fixes for GPU crash on boot issues. Moreover, it improves low FPS camera controls with keyboard and mouse. Continue reading Stray PC Update #3 released, improves low FPS camera controls, fixes collision issues and crashes

Stranger of Paradise: Final Fantasy Origin Patch 1.12 adds support for NVIDIA DLSS

Square Enix has released a new patch for Stranger of Paradise: Final Fantasy Origin that adds support for NVIDIA’s DLSS tech. As such, this new Final Fantasy game now supports both AMD FSR and NVIDIA DLSS. Unfortunately, there is only support for FSR 1.0 and not for FSR 2.0 Continue reading Stranger of Paradise: Final Fantasy Origin Patch 1.12 adds support for NVIDIA DLSS

Star Citizen – Alpha 3.17.2 increases server capacity to 100 players & implements AI Planetary Nav Mesh

Cloud Imperium Games today released Star Citizen – Alpha 3.17.2, bringing new content and features to the expanding ‘verse. Alpha 3.17.2 introduces the all-new Siege of Orison dynamic event, expands explorable derelict ships and outposts, implements the first iteration of AI Planetary Nav Mesh, adds the drivable Anvil Centurion anti-aircraft vehicle, and more. Continue reading Star Citizen – Alpha 3.17.2 increases server capacity to 100 players & implements AI Planetary Nav Mesh