Category Archives: News

New Carrier Command: Gaea Mission footage shows off day-night cycles

Bohemia Interactive has released a new video for Carrier Command: Gaea Mission, in which the team demonstrates the in-game lighting and the day-night cycle that will be featured. It seems that 2012 will be a busy and exhausting year for Bohemia Interactive, as the team is preparing both ArmA 3 and Carrier Command: Gaea Mission, while at the same time supporting their heli sim game, Take on Helicopters. Enjoy the new video after the jump. Continue reading New Carrier Command: Gaea Mission footage shows off day-night cycles

Weekly Top 10 PC Charts; UK PC Retail and Steam Digital Charts [January 29th – February 4th]

This week’s UK PC Charts have just been released and as we can see, nothing can top SEGA’s soccer manager, Football Manager 2012. It’s really amazing that this soccer game is still at the top of the charts. Star Wars: The Old Republic is at the second place, followed by Battlefield 3. And it’s shocking that Modern Warfare 3 is nowhere to be found. This is a real blow to Activision as last week, Battlefield 3 has managed to surpass MW3 and this week, the gap between these two titles has been increased. Another great surprise in this week’s UK PC Charts is the return of Fifa Manager 12 and the fact that Starcraft 2 has gained three places and can be spotted now in the seventh place. Continue reading Weekly Top 10 PC Charts; UK PC Retail and Steam Digital Charts [January 29th – February 4th]

Critical Mass is added to Indie Gala 2

Critical Mass, the 3D action puzzle game from Manic Game Studios, is now included as part of the pay-what-you-want charity bundle, Indie Gala 2, which kicked off this weekend. The Indie Gala bundle supports the charities Child’s Play and Save The Children, allowing users to set a percentage of the sale to be donated to the charities. Continue reading Critical Mass is added to Indie Gala 2

Overgrowth Alpha 168 Changes

Wolfire Games has released a new video, in which the company’s main programmer showcases the changes that have been made to the latest alpha version of Overgrowth. This week, David Rosen created several new knives and updated the weapon collision system. Moreover, detail objects have min/max embed and scale values in the latest version of the game. As always, Overgrowth looks amazing and you can try its latest alpha version by pre-ordering it from here. Continue reading Overgrowth Alpha 168 Changes

‘Separable Subsurface Scattering’ shows off jaw-dropping character detail in real-time

Jorge Jimenez, a realtime graphics R&D programmer, has released a mind-blowing video that showcases the latest and final advances on real-time skin rendering (Separable Subsurface Scattering), which enable to quickly render skin in just two post-processing passes. What’s really important here is that everything you are about to see is written from scratch using DirectX 10 and rendered in real-time, from the skin to the film grain. Continue reading ‘Separable Subsurface Scattering’ shows off jaw-dropping character detail in real-time

Diablo III will be ‘color-blind’ friendly; game is built with that in mind

You know what? Color-blind gamers have the right to enjoy each and every game. Most of them can’t distinguish the difference between green and red hues but that doesn’t mean that they are bad players or that they are not as hardcore as most of you. And thankfully, Blizzard’s upcoming action RPG game will be quite friendly to all color-blind gamers, as the game is built with those gamers in mind. Continue reading Diablo III will be ‘color-blind’ friendly; game is built with that in mind

Capcom is ashamed and wants to forget that awful PC port of Resident Evil 4

Wow, now this is something interesting. We’ve known for a fact that the PC port of Resident Evil 4 was awful, since its development was outsourced to Sourcenext, but it’s shocking to hear that Capcom is so ashamed of it, that they’d prefer to simply forget about it and not make it available to any digital stores. Yes, Resident Evil 4 was one of the worst ports we’ve ever seen and in par with Sourcenext’s other PC ports, like Devil May Cry 3 Special Edition and Onimusha 3: Demon Siege, but we certainly didn’t expect that reaction from Capcom. Continue reading Capcom is ashamed and wants to forget that awful PC port of Resident Evil 4

Brand new Mari0 Beta footage shows off ‘bullet-time’ effect

It’s been a while since the last video of Mari0, the amazing mashup between Portal and Super Mario Bros. Luckily for you, YouTube’s member ‘Raicuparta’ captured some new footage, showing off the ‘bullet time’ effect that is available in the latest beta build of the game. Mari0 is a complete from scratch recreation of Super Mario Bros. with Mario having a portal gun. And if that wasn’t crazy enough, gamers can play simultaneously with as many friends as they can connect joypads to their PC, with everyone having their own Portal gun. No ETA has been announced as of yet. Continue reading Brand new Mari0 Beta footage shows off ‘bullet-time’ effect

GTA IV iCEnhancer 2.0 Final is coming this week and will be compatible with versions 1070/EFLC

A lot of you have been waiting patiently for GTA IV’s iCEnhancer 2.0 Final release and some of you were disappointed when you found out that this highly anticipated mod got slightly delayed. Well, here is some good news for you as Hayssam Keilany, creator of iCEnhancer, revealed that he’s currently planning to release his mod before the 12th of February. Oh yeah, this means that iCEnhancer 2.0 is coming this week. Rejoice! Continue reading GTA IV iCEnhancer 2.0 Final is coming this week and will be compatible with versions 1070/EFLC

New drooling community screenshots for Project CARS

Even though Slightly Mad Studios released some screenshots to show off the ‘Ultra detail’ of Project CARS’ latest build, its community went ahead and captured their own images. As usual, the community screenshots are miles better than the official ones and show off better the new, Ultra detail settings. And although Project CARS looks amazing, we have to admit that the trees need a little more polish. Thankfully, Slightly Mad Studios promised to further enhance the environments in the upcoming versions of the game. But for now, enjoy the following screenshots! Continue reading New drooling community screenshots for Project CARS