Wolfire Games has released a new video, in which the company’s main programmer showcases the changes that have been made to the latest alpha version of Overgrowth. This week, David Rosen created several new knives and updated the weapon collision system. Moreover, detail objects have min/max embed and scale values in the latest version of the game. As always, Overgrowth looks amazing and you can try its latest alpha version by pre-ordering it from here.
Overgrowth Alpha 168 changes - Wolfire Games