Category Archives: News

Rocket League – 2.7 Million Out Of The 4 Million Total “Priced” Sales Are Coming From The PC

Psyonix has announced – via its latest stream – that Rocket League has sold 4 million copies. This number excludes PS+ owners, as this game was offered for free to them. And according to Steamspy, the PC version of Rocket League has sold 2.7 million copies so far, proving that the game has sold better on the PC than on Sony’s console. Continue reading Rocket League – 2.7 Million Out Of The 4 Million Total “Priced” Sales Are Coming From The PC

Shots Fired – Ubisoft Accuses Naughty Dog For Stealing Assassin’s Creed Concept Art

Naughty Dog released today a new trailer for Uncharted 4. Obviously, this is of no value to us as Uncharted 4 is not coming to the PC. However, it appears that Naughty Dog actually ‘stole’ a concept art from a multi-platform game. That game is no other than Assassin’s Creed IV: Black Flag. And that made us laugh hard. And as you’d expect, Ubisoft’s employees took it to the Twitter and criticized Naughty Dog for doing such a thing. Continue reading Shots Fired – Ubisoft Accuses Naughty Dog For Stealing Assassin’s Creed Concept Art

The Witcher 3: Wild Hunt – Mod Adds Volumetric Clouds Over Skellige

Modder ‘GMSBSGhost’ has released a new mod for The Witcher 3: Wild Hunt that adds volumetric clouds to a huge number of locations all over Skellige. GMSBGhost has placed all of these clouds individually with a great emphasis on accuracy while trying to avoid any clipping or other issues, so this is a really interesting mod that slightly improves the overall image quality of the game. Continue reading The Witcher 3: Wild Hunt – Mod Adds Volumetric Clouds Over Skellige

Assassin’s Creed: Syndicate – Patch 1.4 Improve Performance & Stability, Fixes Several Render Issues

Ubisoft has released a new update for Assassin’s Creed: Syndicate. According to its changelog, this update packs fixed several render issues and improves overall performance and stability. This patch is available on both UPLAY and Steam, and you can read its complete changelog below. Continue reading Assassin’s Creed: Syndicate – Patch 1.4 Improve Performance & Stability, Fixes Several Render Issues

Gears of War: Ultimate Edition – PC Requirements Revealed – DX12-Only, 8GB RAM & Quad-Core Minimum

Microsoft has revealed (via the game’s Windows 10 store page) the official PC requirements for Gears of War: Ultimate Edition. According to the specs, PC gamers will need at least a modern-day quad-core CPU with 8GB of RAM and a DX12 graphics card. And as you may have guessed, this is another title that will be exclusive to Windows 10. Continue reading Gears of War: Ultimate Edition – PC Requirements Revealed – DX12-Only, 8GB RAM & Quad-Core Minimum

Insurgency: Sandstorm Announced – New First-Person Shooter Powered by Unreal Engine 4

New World Interactive and Focus Home Interactive announced today Insurgency: Sandstorm. Insurgency: Sandstorm will be a new first-person shooter powered by Unreal Engine 4. The game will be coming to the PC in 2017, and promises to feature a new story mode and Insurgency’s classic multiplayer and cooperative gameplay. Continue reading Insurgency: Sandstorm Announced – New First-Person Shooter Powered by Unreal Engine 4

Star Wars: Battlefront – February Patch Adds New Map, New Mission & Film Grain Option

DICE has released a new patch today for Star Wars: Battlefront. According to its changelog, this patch adds a new film grain option, as well as a new map (Twilight on Hoth) and a new mission (Survival in the Ice Caves). This patch will be auto-downloaded from Origin, and you can read its complete changelog below. Continue reading Star Wars: Battlefront – February Patch Adds New Map, New Mission & Film Grain Option