The Legend of Zelda – A Link to the Past is the third Zelda game that came out in 1991 on SNES. This is a classic top-down action-adventure game that was exclusive to the Super Nintendo. And, surprisingly enough, there is now an unofficial PC version of it. Continue reading The Legend of Zelda – A Link to the Past gets an unofficial native PC port
Category Archives: News
Skull and Bones will support RTGI, PC system requirements revealed
Ubisoft has shared the official PC system requirements for Skull and Bones, revealing that the game will be using Ray Tracing Global Illumination (RTGI). Continue reading Skull and Bones will support RTGI, PC system requirements revealed
Gungrave G.O.R.E releases on November 22nd, gets new trailer
Prime Matter has announced that Gungrave G.O.R.E will release on November 22nd. In order to celebrate this announcement, the publisher has also released a new trailer that you can find below. Continue reading Gungrave G.O.R.E releases on November 22nd, gets new trailer
Official PC system requirements for Hogwarts Legacy
Warner Bros has revealed the official PC system requirements for Hogwarts Legacy. According to the PC specs, the game will require 85GB of free hard-disk space, and will be using the DX12 API. Continue reading Official PC system requirements for Hogwarts Legacy
Intel showcases its new XeSS AI upscaling tech with its upcoming Arc 770 GPUs
Intel has published a deep dive video in which Ryan Shrout and Tom Petersen shared more details about their upcoming AI upscaling tech, XeSS. Not only that, but in the following video, we finally get some benchmarks for high-end models of the Arc GPUs, the Intel Arc 770. Continue reading Intel showcases its new XeSS AI upscaling tech with its upcoming Arc 770 GPUs
Skull and Bones will support Ray Tracing, NVIDIA DLSS and AMD FSR on PC
Ubisoft has detailed the PC features of Skull and Bones. According to the French company, the game will support Ray Tracing effects on PC. Moreover, Skull and Bones will support both NVIDIA’s DLSS and AMD’s FSR upscaling techniques. Continue reading Skull and Bones will support Ray Tracing, NVIDIA DLSS and AMD FSR on PC
After six whole months, Bandai Namco restores Dark Souls 3’s PC online functionalities
In February 2022, Bandai Namco took down the online servers for all of its Dark Souls games. And today, after six whole months, FromSoftware has finally restored the PC online functionalities of Dark Souls 3. Continue reading After six whole months, Bandai Namco restores Dark Souls 3’s PC online functionalities
New Unreal Engine 5 Broadleaf Forest Tech Demo available for download
MAWI United GmbH has released an impressive tech demo for Unreal Engine 5, featuring a highly detailed forest of 1 sqkm you can freely explore. Continue reading New Unreal Engine 5 Broadleaf Forest Tech Demo available for download
Fear Effect Reinvented re-emerges with a brand new gameplay trailer
Back in 2017, we informed you about Fear Effect Reinvented. Fear Effect Reinvented was meant to be a remake of the first Fear Effect game. And now, after five whole years, ForeverEntertainment released a brand new gameplay trailer for it. Continue reading Fear Effect Reinvented re-emerges with a brand new gameplay trailer