Category Archives: News

New Skyrim Mod Overhauls The Game’s Dungeons and Ruins Environments

Skyrim
Modder ‘Aron’ has released a new mod that overhauls Skyrim’s Dungeons and Ruins environments. In short – and according to its description – this mod adds a set of textures and – more important – a set of edited meshes enhanced with parallax depth-effect. Be warned though that there might be some conflicts with the ‘elnfx’ and ‘smim’ meshes (if you’re using custom texture packs for them). Continue reading New Skyrim Mod Overhauls The Game’s Dungeons and Ruins Environments

Mod Brings ‘Classic Sonic’ in Sonic 4 – Episode 2

Sonic
YouTube’s member ‘samothethief’ has shared an interesting mod for Sonic 4 – Episode 2. As the title suggests, this mod replaces the model and animations of Modern Sonic with a new re-adapted model of Classic Sonic from Sonic Generation. Furthermore, this mod includes Classic Super Sonic (rigged by JoeTE), Classic Tails model (rigged and adapted to Sonic 4 – Episode 2 by JoeTE) and Special Stage music replacement by Falk. Continue reading Mod Brings ‘Classic Sonic’ in Sonic 4 – Episode 2

CD Projekt RED’s Cyberpunk 2077 Will Support Both First & Third Person Perspectives

Cyberpunk 2077 v4
Although CDPR has not revealed much about its cyberpunk game, it was revealed – during CD Projekt RED’s Balazs Torok and Krzysztof Krzyscin SIGGRAPH 2013 talk – that the game will be a mix of FPP and TPP. In short, this means that Cyberpunk 2077 will support both first person and third person perspectives. Continue reading CD Projekt RED’s Cyberpunk 2077 Will Support Both First & Third Person Perspectives

RED Engine was originally meant to be used in The Witcher 3, New Tech Details Unveiled

The Witcher 3 v1
During their SIGGRAPH 2013 talk, CD Projekt RED’s Balazs Torok and Krzysztof Krzyscin unveiled some new interesting information about RED Engine; the engine powering The Witcher 2 and CDPR’s upcoming RPG, The Witcher 3. According to the developers, this engine was originally meant to be used in The Witcher 3 as the game was planned ahead already, however CDPR decided to take advantage of it with The Witcher 2. Continue reading RED Engine was originally meant to be used in The Witcher 3, New Tech Details Unveiled

Success – Mortal Kombat 9 PC Sales Are Way Above Expectations

Mortal Kombat v2
Ah, remember Ed Boon’s attitude towards PC gamers? You know, his usual trolling when it came to Mortal Kombat 9 PC? Well, it seems that the founder of NetherRealm Studios was quite surprised with how PC gamers embraced his fighting game, claiming that the sales of the PC version are way above both Warner Bros’ and NetherRealm Studios’ expectations. Continue reading Success – Mortal Kombat 9 PC Sales Are Way Above Expectations

GRID 2 – Community Patch Will Bring Mod Support

Grid 2 v4
Well, this is a nice surprise. Codemasters announced that it will be bringing mod support to GRID 2 via its upcoming Community Patch. This is the first time that a Codemasters racing title will be officially supporting mods. Yes, we’ve got some brilliant mods for Codies’ previous racing games, but now they will be officially supported. So that’s good news all around. Continue reading GRID 2 – Community Patch Will Bring Mod Support

GDC Europe 2013 – Microsoft On “How To Build Tomorrow’s Blockbuster Across Phones, Tablets, and PCs”

Microsoft logo
The GDC Europe 2013 organizers have rounded up several notable vendor sessions, including new talks from Microsoft on its ‘Commitment to Indie Success’ and cross-platform talks, Google’s Dev Day, Blackberry 10 porting and gaming strategy tips, and App Annie’s mobile analytics talk.
Continue reading GDC Europe 2013 – Microsoft On “How To Build Tomorrow’s Blockbuster Across Phones, Tablets, and PCs”