Category Archives: News

NVIDIA Geforce 355.82 WHQL Driver Released – Game Ready Driver For MGS V & Mad Max

Metal Gear Solid V: The Phantom Pain and Mad Max will be released tomorrow, and NVIDIA has released a new driver for its graphics cards. As the green team noted, this driver ensures you’ll have the best possible gaming experience for both of them. Continue reading NVIDIA Geforce 355.82 WHQL Driver Released – Game Ready Driver For MGS V & Mad Max

Unreal Engine 4.9 Is Now Available, Supports DirectX 12 & Improved Distance Field Ambient Occlusion

Epic Games has released a new version of the Unreal Engine 4 to all developers. This latest version comes with DX12 support, and features improved Distance Field Ambient Occlusion, Ambient Occlusion Material Mask, Area Shadows for stationary lights, as well as Full Scene Particle Collision with Mesh Distance Fields. Continue reading Unreal Engine 4.9 Is Now Available, Supports DirectX 12 & Improved Distance Field Ambient Occlusion

Star Citizen’s Social Module Is Now Available To Backers

Cloud Imperium has finally released the Social module for Star Citizen. According to the team, this module represents its first step into Star Citizen’s Persistent Universe. With this module, players will be able to enter your Hangar, load up Arena Commander and take the elevator to explore ArcCorp with other players. Continue reading Star Citizen’s Social Module Is Now Available To Backers

Oxide Developer: “NVIDIA Was Putting Pressure On Us To Disable Certain Settings In The Benchmark”

When Oxide’s Ashes of the Singularity benchmark tool was released, NVIDIA issued a statement claiming that it does not consider this particular benchmark to represent what DX12 can achieve on its hardware. However, it seems that a lot has been going on in the background. According to one of Oxide’s developer, NVIDIA was pressuring Oxide to remove certain settings in its benchmark. Continue reading Oxide Developer: “NVIDIA Was Putting Pressure On Us To Disable Certain Settings In The Benchmark”

Guild Wars 2 Goes Free To Play, New Expansion Coming On October 23rd

ArenaNet today set the stage for the future of Guild Wars 2 and its upcoming expansion, Guild Wars 2: Heart of Thorns, at a fan and press conference at PAX Prime. ArenaNet co-founder and president Mike O’Brien and Guild Wars 2 game director Colin Johanson presented to hundreds of fans at a packed theatre in Seattle and many more tuning into the livestream from around the world. O’Brien revealed details about how the core version of Guild Wars 2 is now available to play for free starting today. Continue reading Guild Wars 2 Goes Free To Play, New Expansion Coming On October 23rd

Call of Duty: Black Ops III – Multiplayer Beta Now Open To Everyone

Great news for all PC gamers as the multiplayer beta of Call of Duty: Black Ops III is now open to everyone. I know, I know, some of you will say <<It’s COD, GTFO>>. Still, this is free to everyone so we are pretty sure that it won’t hurt to at least give it a go, right? Continue reading Call of Duty: Black Ops III – Multiplayer Beta Now Open To Everyone

CRYENGINE – Baron Haussmann Tech Demo Packs Incredible Indoor Visuals – Available For Download

A while back, we shared a tech demo from CRYENGINE’s member ‘Synce’. Synce’s demo showcased Crytek’s new Global Illumination solution, SVOTI (Sparse Voxel Octree Total Illumination). And today, we are presenting you another mind-blowing interior tech demo that takes advantage of this technique and is available for download. Continue reading CRYENGINE – Baron Haussmann Tech Demo Packs Incredible Indoor Visuals – Available For Download

XCOM 2 Has Been Delayed, Now Scheduled For A February 2016 Release

2K and Firaxis Games announced today that XCOM 2 has been delayed to February 2016. XCOM 2 is a PC exclusive game that was initially planned for a November 2015 release. As Firaxis stated, it needs a little more time to polish the game, therefore its release date has been now set to February 5th, 2016. Continue reading XCOM 2 Has Been Delayed, Now Scheduled For A February 2016 Release