Star Citizen’s Social Module Is Now Available To Backers

Cloud Imperium has finally released the Social module for Star Citizen. According to the team, this module represents its first step into Star Citizen’s Persistent Universe. With this module, players will be able to enter your Hangar, load up Arena Commander and take the elevator to explore ArcCorp with other players.

Cloud Imperium’s Tony Zurovec said:

“The Social Module allows you to select from any of half a dozen character configurations and explore the first of many planetary landing zones – ArcCorp’s Area 18 – with up to 24 other players. You can communicate with other players via a chat system, and express yourself via a variety of different emotes. An augmented reality display system allows you to view additional information about various objects in the environment, including the names of other players. A number of retail shops can be inspected, although they’re not yet open for business.”

As Zurovec claimed, this module will allow Cloud Imperium to open up a bit more of the Star Citizen universe to the community, and allow people to get a sense as to what some of the various cities you’ll be able to visit will look like.

In addition it will serve as a testing ground for a multitude of fundamental technologies, as well as the basic foundation upon which new pieces of the Persistent Universe will be periodically unveiled.

Enjoy the following video from YouTube’s “UHDGaming,” showcasing this module in 4K resolution!

Star Citizen Alpha | [4K] Social Module + Blocked Areas | TITAN X SLI

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email