About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Fallout 4 – First Beta Patch Now Available, Packs General Memory & Stability Improvements

Posted on: 23 Nov 2015

As promised, Bethesda has released the first beta patch for Fallout 4. According to its release notes, this patch comes with general memory and stability improvements, and fixes a couple of bugs that were reported by the fans. You can read the complete changelog below.

Just Cause 3 – Official PC Requirements Revealed, Will Use NVIDIA GameWorks Features [UPDATE]

Posted on: 23 Nov 2015

Just Cause 3 releases next week and its official PC requirements have been unveiled. In addition, it was revealed that the game will be powered by NVIDIA’s GameWorks features, though it’s still a mystery what kind of features will be implemented. Our guess is that PC gamers can expect HBAO+ to be used, as well … Continue reading Just Cause 3 – Official PC Requirements Revealed, Will Use NVIDIA GameWorks Features [UPDATE]

Just Cause 3 – Final Dev Diary Focuses On The Avalanche Engine

Posted on: 23 Nov 2015

Square Enix has released the final video in the Just Cause 3 Developer Diary series, giving us a look at the technology behind the game: the Avalanche Engine. Talking about the combination of mechanics the engine allows for, procedural destruction models and enemy AI behaviours, the final video is a fantastic insight into how the … Continue reading Just Cause 3 – Final Dev Diary Focuses On The Avalanche Engine

Star Wars: Battlefront Looks Lovely With Martin Bergman’s Toddyhancer Mod

Posted on: 23 Nov 2015

Remember Martin Bergman? No? Well shame on you. Back in August, Martin shared a number of screenshots from his Toddyhancer mod for GTA V. And while this mod has not been released yet, Martin decided to bring his mod to Star Wars: Battlefront and share some new images from it.

Football Manager 2016, Fallout 4 & Just Cause 3 Are This Week’s Best Selling PC Games

Posted on: 23 Nov 2015

The latest PC UK retail, Steam Digital and Green Man Gaming charts have been revealed and as we can see, Football Manager 2016, Fallout 4 and Just Cause 3 are this week’s best selling games in UK, on Steam and on GMG. You can view the full charts after the jump!

Xenia – Most Promising Xbox 360 Emulator – Boots & Runs Halo: Reach Up Till Its Main Menu

Posted on: 22 Nov 2015

Great news for everyone interested in emulating X360 as the most promising emulator for Microsoft’s consoles, Xenia, now boots and runs Halo: Reach up till its main menu (game seems to run into an error when trying to start a gamemode). Obviously, this does not mean that Halo: Reach will be playable via Xenia in … Continue reading Xenia – Most Promising Xbox 360 Emulator – Boots & Runs Halo: Reach Up Till Its Main Menu

Ubisoft Is Currently Looking Into Assassin’s Creed: Syndicate’s SLI Issues

Posted on: 22 Nov 2015

As we’ve already said, SLI scaling in Assassin’s Creed: Syndicate is currently a bit awful. And contrary to Warner Bros, Ubisoft is currently working to resolve this underwhelming SLI scaling. Ubisoft’s Community Manager “Mr_Shade” stated that the team is aware of the SLI issues and is currently working to resolve them.

Rumour – New Details Leaked For Mass Effect: Andromeda

Posted on: 22 Nov 2015

Mass Effect fans, here is something for you today. Reddit’s moderators ‘Salsadips’ and ‘KYCygni’ were contacted and supplied with proof that a person has had contact with a very early edition of the game. And as you may have guessed, that person has leaked some new information about this upcoming Mass Effect title.

Shadow Moses Unreal Engine 4 Remake – Solid Snake Comparison + First Look At Meryl’s Model

Posted on: 22 Nov 2015

iRamGamer has released two new images from his upcoming Unreal Engine 4 fan remake of Metal Gear Solid. The first image shows the new Solid Snake model that will be used against the in-game model from the original game, while the second one gives us the first glimpse at Meryl’s in-game model. Shadow Moses Unreal Engine … Continue reading Shadow Moses Unreal Engine 4 Remake – Solid Snake Comparison + First Look At Meryl’s Model

Assassin’s Creed: Syndicate – Low versus Very High Comparison Screenshots

Posted on: 22 Nov 2015

Assassin’s Creed: Syndicate has just been released on the PC and below you can find some comparison screenshots between the game’s Low and Very High settings. The game also features a Ultra preset, however we were not able to enable it. Performance and SLI scaling was all over the place as can be seen in … Continue reading Assassin’s Creed: Syndicate – Low versus Very High Comparison Screenshots