Posts by John Papadopoulos:
The Witcher 3 HD Project – New Update Will Improve Toadstools, New Comparison Screenshots Released
Posted on: 18 Jan 2016
Modder ‘Halk Hogan PL’ is currently working on updating The Witcher 3’s toadstools textures, and released some new comparison between his Texture project and the vanilla version of The Witcher 3: Wild Hunt. We are pretty sure that a lot won’t even notice these new textures, however the modder felt the need to improve – … Continue reading The Witcher 3 HD Project – New Update Will Improve Toadstools, New Comparison Screenshots Released
Danganronpa: Trigger Happy Havoc Is Coming To Steam Next Month
Posted on: 18 Jan 2016
Spike Chunsoft announced today that Danganronpa: Trigger Happy Havoc is coming to Steam in February 2016. Danganronpa: Trigger Happy Havoc is basically a murder mystery visual novel adventure game that has already been highly rated on consoles.
The Sims 4, Dragon’s Dogma & RE0 HD Remaster Are This Week’s Best Selling PC Games
Posted on: 18 Jan 2016
The latest PC UK retail, Steam Digital and Green Man Gaming charts have been revealed and as we can see, The Sims 4, Dragon’s Dogma and Resident Evil 0 HD Remaster are this week’s best selling games in UK, on Steam and on GMG. You can view the full charts after the jump!
Dragon’s Dogma: Dark Arisen – PC Performance Analysis
Posted on: 17 Jan 2016
Dragon’s Dogma is a game that suffered in old-gen consoles due to its really low framerate. As a result, a lot of gamers requested a PC version of it and thankfully Capcom heard those requests. Dragon’s Dogma: Dark Arisen PC is a thing and Capcom was kind enough to provide us with a Review code … Continue reading Dragon’s Dogma: Dark Arisen – PC Performance Analysis
Metal Gear Solid Shadow Moses Remake In Unreal Engine 4 Gets Its First Trailer
Posted on: 17 Jan 2016
iRam Gamer has released the first trailer for his upcoming Metal Gear Solid remake in Unreal Engine 4. This trailer shows all the areas that have been so far recreated in this fan project. In addition, we get to see Solid Snake’s new model in action. It looks really interesting, so be sure to watch … Continue reading Metal Gear Solid Shadow Moses Remake In Unreal Engine 4 Gets Its First Trailer
Tom Clancy’s The Division – PC Graphics Settings From Beta Build Unveiled + Comparison Screenshots
Posted on: 17 Jan 2016
The beta phase for The Division starts in twelve days, and its PC graphics settings have been unveiled via YouTube’s ‘Alobordo’ (who already got access to it). As we can see below, PC gamers will be able to tweak lots of options (and yes there is an option to disable Chromatic Aberration).
Dragon’s Dogma: Dark Arisen – Here Are Some 4K Screenshots From The PC Version
Posted on: 16 Jan 2016
Capcom was kind enough to provide us with a review code for Dragon’s Dogma: Dark Arisen, and below you can view some screenshots captured in 4K resolution. Stay tuned for our PC Performance Analysis that will go live later this week. Until then, enjoy the screenshots!
Fan Half-Life: Opposing Force Sequel Gets Approved By Valve, To Be Sold Via Steam Next Month
Posted on: 16 Jan 2016
Now here is a nice surprise. While Valve does not currently have any plans (at least officially) for a new Half-Life title, it did give its approval for the release of a fan sequel to Half-Life: Opposing Force. Which sounds awesome considering this will be the next Half-Life game we’ll be getting, even if it’s … Continue reading Fan Half-Life: Opposing Force Sequel Gets Approved By Valve, To Be Sold Via Steam Next Month
Fallout 4 – New Beta Patch Adds HBAO+ & Weapon Debris Effects For NVIDIA GPUs
Posted on: 16 Jan 2016
Bethesda has released a new beta update for Fallout 4. According to its changelog, this beta patch adds weapon debris effects for NVIDIA’s GPUs, as well as support for HBAO+. In addition, the update improves performance when looking through a scope, and comes with general memory and stability improvements. This patch will be auto-downloaded and … Continue reading Fallout 4 – New Beta Patch Adds HBAO+ & Weapon Debris Effects For NVIDIA GPUs
Codemasters’ EGO Engine 4.0 Supports DX12 (Raster Ordered Views & Conservative Rasterization)
Posted on: 16 Jan 2016
Following our previous story regarding Just Cause 3, another GDC 2016 session has revealed the DX12 features that have been implemented in Codemasters’ EGO Engine 4.0. According to the session, the engine powering F1 2015 already supports the new DX12 features Raster Ordered Views and Conservative Rasterization. As its description reads: “Codemasters present a post-mortem on their new … Continue reading Codemasters’ EGO Engine 4.0 Supports DX12 (Raster Ordered Views & Conservative Rasterization)