Posts by John Papadopoulos:
Battleborn – Open Beta Phase Begins Today
Posted on: 13 Apr 2016
2K Games and Gearbox Software announced that the Battleborn Open Beta is available today at 18:00 BST on all the PC. As the press release reads, the Battleborn Open Beta includes two full story episodes, “The Algorithm,” and “Void’s Edge,” which can be played in up to 5-player co-op, as well as two Competitive Multiplayer … Continue reading Battleborn – Open Beta Phase Begins Today
Battlezone 98 Redux Will Use A DirectX 9 Renderer, New Tech Details Unveiled
Posted on: 13 Apr 2016
Rebellion has revealed some new tech details about the upcoming remaster of Battlezone 98. According to the team, Battlezone 98 Redux will be using a DirectX 9 renderer, will feature higher detailed terrains, and will sport a real-time lighting system.
Crynosaurs: Collision Course – Open-world Sci-fi FPS Dino Game – Gets IndieGoGo Campaign
Posted on: 13 Apr 2016
The team behind Crynosaurs has launched an IndieGoGo crowd-funding campaign for it. Crynosaurs: Collision Course (working title) will be an open-world sci-fi FPS game with dinosaurs and will be powered by CRYENGINE.
Quantum Break Won’t Support Multi-GPUs, Reconstruction Tech Detailed – Frame Pacing Issues To Be Resolved Via Next Patch
Posted on: 13 Apr 2016
Remedy has just released a new FAQ about the current state of its latest title, Quantum Break. According to the team, Quantum Break won’t support multi-GPUs due to its engine architecture. In other words, you’ll have to rely on the most powerful single GPU on the planet in order to enjoy Remedy’s Quantum Break. Yeap, we’ve … Continue reading Quantum Break Won’t Support Multi-GPUs, Reconstruction Tech Detailed – Frame Pacing Issues To Be Resolved Via Next Patch
Killer Instinct – New Update Fixes Refresh Rate Issue
Posted on: 13 Apr 2016
Iron Galaxy Studios has released a new patch for Killer Instict. According to the changelog, this patch improves support for monitors with refresh rates higher than 60hz, comes with some Cross-Buy fixes, and makes some changes to the Ranked Leagues Scoring. This patch can be downloaded from the Windows 10 store, and you can find its complete … Continue reading Killer Instinct – New Update Fixes Refresh Rate Issue
Fear Effect Sedna Gets Kickstarter Campaign
Posted on: 12 Apr 2016
Sushee has launched a Kickstarter campaign for Fear Effect Sedna. Contrary to the old Fear Effect title that was released in Playstation, this one will be a real-time tactical action game.
Total War: Warhammer – Post-launch Free DLC Revealed
Posted on: 12 Apr 2016
SEGA and Creative Assembly announced today that Total War: WARHAMMER will also feature a programme of post-release Free DLC for everyone who owns the game.
Stories: The Path of Destinies Is Now Available
Posted on: 12 Apr 2016
Spearhead Games announced today the release of Stories: The Path of Destinies. Stories: The Path of Destinies is an action-RPG set in a vibrant fairytale universe filled with floating islands, majestic airships, and colorful magic.
Far Cry: Primal – Patch 1.3 Is Available – Adds Ultra-HD Texture Pack & Option To Turn Off Mouse Deadzones
Posted on: 12 Apr 2016
Ubisoft has released a new patch for Far Cry: Primal. According to the release notes, this patch adds a new Survivor mode and Permadeath. In addition, this patch includes a Ultra-HD Texture Pack for the PC version (it will be 3.2GB in size and will be made available shortly as a free DLC), and adds … Continue reading Far Cry: Primal – Patch 1.3 Is Available – Adds Ultra-HD Texture Pack & Option To Turn Off Mouse Deadzones
Gears of War: Ultimate Edition – Fourth PC Update Now Available
Posted on: 12 Apr 2016
The Coalition has released a new patch for the PC version of Gears of War: Ultimate Edition. Unfortunately, this patch does not add support for multiple GPUs. Our guess is that such a feature will be added once Microsoft updates the functionalities of all UWP applications. Anyway, back on topic. Those who have purchased the … Continue reading Gears of War: Ultimate Edition – Fourth PC Update Now Available