Posts by John Papadopoulos:
Satellite Reign – New patch adds 4-player co-op support
Posted on: 15 Jul 2016
5 Lives Studios has released a new patch for Satellite Reign that adds 4-player co-op support. As the team noted, currently players have access to an experimental build in order to test it (now that most of critical issues have been addressed). The ‘final’ version of this co-op mode will be available later this week.
NVIDIA GeForce 368.81 WHQL Driver is now available
Posted on: 15 Jul 2016
NVIDIA has released a new driver for its graphics cards. According to its changelog, the NVIDIA GeForce 368.81 driver provides the optimal experience for new and upcoming Virtual Reality titles including NVIDIA VR Funhouse, Everest VR, Obduction, Raw Data, and The Assembly.
Ubisoft tries and miserably fails to explain the graphical downgrade of the first Watch_Dogs
Posted on: 15 Jul 2016
A lot has already been said about the downgraded visuals of Watch_Dogs. Watch_Dogs was meant to be a graphical showcase but the end result we got was a bit underwhelming. And since Watch_Dogs 2 is right around the corner, Ubisoft decided to shed some light on what went wrong with the first Watch_Dogs.
Grow Up to be released on August 16th
Posted on: 15 Jul 2016
Ubisoft has announced that the sequel to Grow Home, Grow Up, will be released on August 16th. As Ubisoft described, Grow Up will have BUD leaping acrobatically through a new open-world to recover pieces of his lost spacecraft.
No Man’s Sky gets new beautiful trailer
Posted on: 14 Jul 2016
Hello Games has released a new trailer for No Man’s Sky. No Man’s Sky is a space exploration game and while it will not feature a story, it will come with 18 quintillion planets to explore and the ability to name undiscovered creatures and planets.
Futuremark’s 3DMark Time Spy DX12 benchmark is now available on Steam
Posted on: 14 Jul 2016
Futuremark has announced the release of its DX12 benchmark on Steam. Time Spy features a pure DirectX 12 engine, built from the ground up to support new API features like asynchronous compute, explicit multi-adapter, and multi-threading.
Call of Duty: Modern Warfare Remastered – Crew Expendable Gameplay
Posted on: 14 Jul 2016
Activision has released a new trailer for the remastered version of Call of Duty: Modern Warfare, showcasing its “Crew Expendable” mission. Call of Duty: Modern Warfare Remastered is coming as a pre-order bonus for Call of Duty: Infinite Warfare and boasts vibrant current-generation visuals, with fully improved texture resolution and detail, high-dynamic range lighting, lit and shadowing … Continue reading Call of Duty: Modern Warfare Remastered – Crew Expendable Gameplay
Star Wars: Battlefront – Offline mode coming on July 20th
Posted on: 14 Jul 2016
DICE has announced that Star Wars: Battlefront will receive an offline mode on July 20th. According to Dennis Brannvall, Lead Designer of Star Wars Battlefront, the new offline mode – called Skirmish – will be available starting July 20th and will offer players the option to play offline against bots in a solo mission.
Sid Meier’s Civilization VI – New video focuses on the game’s art
Posted on: 14 Jul 2016
2K and Firaxis Games today released a new video for Sid Meier’s Civilization VI, in which Art Director Brian Busatti talks about the themes and inspiration behind the art of Civilization VI. Civilization VI promises to feature strong visual themes of exploration, along with a new stylized design that makes it much brighter and more … Continue reading Sid Meier’s Civilization VI – New video focuses on the game’s art
Deus Ex: Mankind Divided – New video shows first 20 minutes
Posted on: 14 Jul 2016
Gamespot has released a new video, showcasing the first 20 minutes of Deus Ex: Mankind Divided. Deus Ex: Mankind Divided promises to build on the franchise’s trademark choice and consequence, action RPG based gameplay, to create both a memorable and highly immersive experience.