About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Call of Cthulhu – E3 2016 Trailer

Posted on: 10 Jun 2016

Focus Home Interactive has released the E3 trailer for Call of Cthulhu, the official video game adaptation of Chaosium’s pen & paper RPG. Developed by Cyanide Studio in Paris, Call of Cthulhu promises to offer an RPG-Investigation title, packed with psychological horror and stealth mechanics.

Sherlock Holmes: The Devil’s Daughter is now available, launch screenshots & trailer released

Posted on: 10 Jun 2016

Bigben Interactive and the Frogwares are today announced the release of Sherlock Holmes: The Devil’s Daughter. In order to celebrate this announcement, the publisher released some new screenshots – and a trailer – that can be found below.

Kirby and the Rainbow, Super Smash Bros, Zelda: The Wind Waker HD running in CEMU 1.5.2

Posted on: 10 Jun 2016

A new version of the best WiiU emulator, CEMU, has been released to all patreon users and YouTube’s member ‘John GodGames’ has shared videos showcasing Kirby and the Rainbow, Super Smash Bros, Zelda: The Wind Waker HD, Super Mario 3D World and Super Meat Boy running in it. Our guess is that CEMU 1.5.2 will … Continue reading Kirby and the Rainbow, Super Smash Bros, Zelda: The Wind Waker HD running in CEMU 1.5.2

Torment: Tides of Numenera delayed to 2017, beta access available to all backers

Posted on: 10 Jun 2016

InXile Entertainment has announced that the beta build for Torment: Tides of Numenera is available to all its backers, and that the game has been delayed. InXile has decided to delay the game in order to further polish it, and now targets an early 2017 release date.

CONAN EXILES – First Gameplay Trailer

Posted on: 09 Jun 2016

Funcom has released the first gameplay trailer for CONAN EXILES, featuring sandstorms, giant bugs, and crafting. CONAN EXILES is an open-world survival game that promises to challenge players to survive, build and dominate in the brutal world of the greatest fantasy hero of all time: Conan the Barbarian. The game appears to be using NVIDIA’s GameWorks effects, … Continue reading CONAN EXILES – First Gameplay Trailer

Mafia III – E3 2016 Teaser Trailer

Posted on: 09 Jun 2016

2K Games has released a new teaser trailer for Mafia III. 2K Games will demo Mafia III at E3 and IGN has partnered with 2K and Hangar 13 to present an exclusive first look at Mafia III. 2K Games and IGN plan to reveal Mafia III on June 12th at 5:30PM PST. Until then, enjoy … Continue reading Mafia III – E3 2016 Teaser Trailer

Styx: Shards of Darkness – E3 2016 Trailer

Posted on: 09 Jun 2016

Focus Home Interactive has released the E3 2016 trailer for Styx: Shards of Darkness. Styx: Shards of Darkness is Cyanide’s upcoming stealth-focused game that is powered by Unreal Engine 4. The game is planned for a 2016 release and this trailer unveils more about the quest awaiting the green-skinned anti-hero. Enjoy!

Syberia 3 – New trailer showcases some of the creative processes used

Posted on: 09 Jun 2016

Microids and creator Benoit Sokal have revealed new features in Syberia 3, the latest installment in the cult adventure game saga. In the video, entitled The Story Continues, Benoit Sokal and his son, Hugo, open up their studio and show players some of the creative processes used in Syberia 3, allowing viewers to learn more … Continue reading Syberia 3 – New trailer showcases some of the creative processes used

Dead Space environment recreated in Unreal Engine 4 (Original versus UE4 comparison screenshots included)

Posted on: 08 Jun 2016

Dead Space is a game that a lot of gamers loved. The original series was powered by the Visceral Engine but have you ever wondered what an updated version in Unreal Engine 4 would look like? Well, time to find out. 3D Environment Artist, Douglas Davis, has recreated Dead Space’s ‘Main Atrium’ level from Chapter … Continue reading Dead Space environment recreated in Unreal Engine 4 (Original versus UE4 comparison screenshots included)

Watch_Dogs 2 is coming on November 15th, first official details & screenshots

Posted on: 08 Jun 2016

Ubisoft today announced that WATCH_DOGS 2 will be available worldwide on November 15th. WATCH_DOGS 2 is described as the product of over two years of intensive development by the original creative team behind the Watch Dogs brand.